using System.Reflection; using System.Runtime.CompilerServices; [assembly: AssemblyVersion("4.0.0.0")] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Audio.RendererDetail))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Audio.Cue))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Audio.AudioStopOptions))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Audio.SoundBank))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Audio.WaveBank))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Audio.AudioCategory))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Audio.AudioEngine))]