#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2020 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; using System.Reflection; #endregion namespace Microsoft.Xna.Framework.Content { internal static class ContentExtensions { #region Public Static Constructor Extractor Method public static ConstructorInfo GetDefaultConstructor(this Type type) { return type.GetConstructor( BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance, null, new Type[0], null ); } #endregion } }