#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2020 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System.Collections.Generic; using System.Collections.ObjectModel; #endregion namespace Microsoft.Xna.Framework.Media { public class VisualizationData { #region Public Properties public ReadOnlyCollection Frequencies { get { return new ReadOnlyCollection(freq); } } public ReadOnlyCollection Samples { get { return new ReadOnlyCollection(samp); } } #endregion #region Internal Constants internal const int Size = 256; #endregion #region Internal Variables internal float[] freq; internal float[] samp; #endregion #region Public Constructor public VisualizationData() { freq = new float[Size]; samp = new float[Size]; } #endregion } }