#region License /* SDL2# - C# Wrapper for SDL2 * * Copyright (c) 2013-2021 Ethan Lee. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. * * Ethan "flibitijibibo" Lee * */ #endregion #region Using Statements using System; using System.Runtime.InteropServices; #endregion namespace SDL2 { public static class SDL_gfx { #region SDL2# Variables /* Used by DllImport to load the native library. */ private const string nativeLibName = "SDL2_gfx"; #endregion public const double M_PI = 3.1415926535897932384626433832795; #region SDL2_gfxPrimitives.h public const uint SDL2_GFXPRIMITIVES_MAJOR = 1; public const uint SDL2_GFXPRIMITIVES_MINOR = 0; public const uint SDL2_GFXPRIMITIVES_MICRO = 1; [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int pixelColor(IntPtr renderer, short x, short y, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int pixelRGBA(IntPtr renderer, short x, short y, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int hlineColor(IntPtr renderer, short x1, short x2, short y, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int hlineRGBA(IntPtr renderer, short x1, short x2, short y, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int vlineColor(IntPtr renderer, short x, short y1, short y2, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int vlineRGBA(IntPtr renderer, short x, short y1, short y2, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int rectangleColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int rectangleRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int roundedRectangleColor(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int roundedRectangleRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int boxColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int boxRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int roundedBoxColor(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int roundedBoxRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short rad, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int lineColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int lineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aalineColor(IntPtr renderer, short x1, short y1, short x2, short y2, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aalineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int thickLineColor(IntPtr renderer, short x1, short y1, short x2, short y2, byte width, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int thickLineRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, byte width, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int circleColor(IntPtr renderer, short x, short y, short rad, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int circleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int arcColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int arcRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aacircleColor(IntPtr renderer, short x, short y, short rad, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aacircleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledCircleColor(IntPtr renderer, short x, short y, short rad, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledCircleRGBA(IntPtr renderer, short x, short y, short rad, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int ellipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int ellipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aaellipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aaellipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledEllipseColor(IntPtr renderer, short x, short y, short rx, short ry, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledEllipseRGBA(IntPtr renderer, short x, short y, short rx, short ry, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int pieColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int pieRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledPieColor(IntPtr renderer, short x, short y, short rad, short start, short end, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledPieRGBA(IntPtr renderer, short x, short y, short rad, short start, short end, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int trigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int trigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aatrigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aatrigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledTrigonColor(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledTrigonRGBA(IntPtr renderer, short x1, short y1, short x2, short y2, short x3, short y3, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int polygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int polygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aapolygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int aapolygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledPolygonColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int filledPolygonRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int texturedPolygon(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, IntPtr texture, int texture_dx, int texture_dy); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int bezierColor(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, int s, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int bezierRGBA(IntPtr renderer, [In] short[] vx, [In] short[] vy, int n, int s, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void gfxPrimitivesSetFont([In] byte[] fontdata, uint cw, uint ch); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void gfxPrimitivesSetFontRotation(uint rotation); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int characterColor(IntPtr renderer, short x, short y, char c, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int characterRGBA(IntPtr renderer, short x, short y, char c, byte r, byte g, byte b, byte a); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int stringColor(IntPtr renderer, short x, short y, string s, uint color); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int stringRGBA(IntPtr renderer, short x, short y, string s, byte r, byte g, byte b, byte a); #endregion #region SDL2_rotozoom.h public const int SMOOTHING_OFF = 0; public const int SMOOTHING_ON = 1; [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr rotozoomSurface(IntPtr src, double angle, double zoom, int smooth); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr rotozoomSurfaceXY(IntPtr src, double angle, double zoomx, double zoomy, int smooth); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void rotozoomSurfaceSize(int width, int height, double angle, double zoom, out int dstwidth, out int dstheight); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, out int dstwidth, out int dstheight); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr zoomSurface(IntPtr src, double zoomx, double zoomy, int smooth); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, out int dstwidth, out int dstheight); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr shrinkSurface(IntPtr src, int factorx, int factory); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern IntPtr rotateSurface90Degrees(IntPtr src, int numClockwiseTurns); #endregion #region SDL2_framerate.h public const int FPS_UPPER_LIMIT = 200; public const int FPS_LOWER_LIMIT = 1; public const int FPS_DEFAULT = 30; [StructLayout(LayoutKind.Sequential)] public struct FPSmanager { public uint framecount; public float rateticks; public uint baseticks; public uint lastticks; public uint rate; } [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void SDL_initFramerate(ref FPSmanager manager); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_setFramerate(ref FPSmanager manager, uint rate); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_getFramerate(ref FPSmanager manager); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_getFramecount(ref FPSmanager manager); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern uint SDL_framerateDelay(ref FPSmanager manager); #endregion #region SDL2_imageFilter.h [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterMMXdetect(); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void SDL_imageFilterMMXoff(); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern void SDL_imageFilterMMXon(); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterAdd([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterMean([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterSub([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterAbsDiff([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterMult([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterMultNor([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterMultDivby2([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterMultDivby4([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterBitAnd([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterBitOr([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterDiv([In] byte[] src1, [In] byte[] src2, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterBitNegation([In] byte[] src1, [Out] byte[] dest, uint length); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterAddByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterAddUint([In] byte[] src1, [Out] byte[] dest, uint length, uint c); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterAddByteToHalf([In] byte[] src1, [Out] byte[] dest, uint length, byte c); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterSubByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterSubUint([In] byte[] src1, [Out] byte[] dest, uint length, uint c); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterShiftRight([In] byte[] src1, [Out] byte[] dest, uint length, byte n); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterShiftRightUint([In] byte[] src1, [Out] byte[] dest, uint length, byte n); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterMultByByte([In] byte[] src1, [Out] byte[] dest, uint length, byte c); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterShiftRightAndMultByByte([In] byte[] src1, [Out] byte[] dest, uint length, byte n, byte c); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterShiftLeftByte([In] byte[] src1, [Out] byte[] dest, uint length, byte n); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterShiftLeftUint([In] byte[] src1, [Out] byte[] dest, uint length, byte n); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterShiftLeft([In] byte[] src1, [Out] byte[] dest, uint length, byte n); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterBinarizeUsingThreshold([In] byte[] src1, [Out] byte[] dest, uint length, byte t); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterClipToRange([In] byte[] src1, [Out] byte[] dest, uint length, byte tmin, byte tmax); [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] public static extern int SDL_imageFilterNormalizeLinear([In] byte[] src1, [Out] byte[] dest, uint length, int cmin, int cmax, int nmin, int nmax); #endregion } }