using System.Reflection; using System.Runtime.CompilerServices; [assembly: AssemblyVersion("4.0.0.0")] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.IGameComponent))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.IUpdateable))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GameComponent))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.IDrawable))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.DrawableGameComponent))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.PreparingDeviceSettingsEventArgs))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Game))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GameComponentCollectionEventArgs))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GameComponentCollection))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GamerServices.GamerServicesComponent))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GameServiceContainer))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GameTime))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GameWindow))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GraphicsDeviceInformation))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.IGraphicsDeviceManager))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.GraphicsDeviceManager))] [assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.LaunchParameters))]