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Commit Description:
Fix issue with simulation....
Commit Description:
Fix issue with simulation.
Previously, if there was more than one tick being advanced at once, it would
overshoot how many ticks it covered. So if it was covering 5 ticks and each
tick happens every 100 units, rather than recording that it had simulated
through t= 500, it would increase the cumulative time for each tick, recording
that it had simulated through t=2500.
Add error message, too.
References:
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ImGui.NET/Generated/ImGuiConfigFlags.gen.cs
20 lines | 487 B | text/x-csharp | CSharpLexer
20 lines | 487 B | text/x-csharp | CSharpLexer
r16 | namespace ImGuiNET | |||
{ | ||||
[System.Flags] | ||||
public enum ImGuiConfigFlags | ||||
{ | ||||
None = 0, | ||||
r503 | NavEnableKeyboard = 1, | |||
NavEnableGamepad = 2, | ||||
NavEnableSetMousePos = 4, | ||||
NavNoCaptureKeyboard = 8, | ||||
NoMouse = 16, | ||||
NoMouseCursorChange = 32, | ||||
DockingEnable = 64, | ||||
ViewportsEnable = 1024, | ||||
DpiEnableScaleViewports = 16384, | ||||
DpiEnableScaleFonts = 32768, | ||||
IsSRGB = 1048576, | ||||
IsTouchScreen = 2097152, | ||||
r16 | } | |||
} | ||||