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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Content/ContentReaders/CurveReader.cs
52 lines | 1.1 KiB | text/x-csharp | CSharpLexer
52 lines | 1.1 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Content | ||||
{ | ||||
internal class CurveReader : ContentTypeReader<Curve> | ||||
{ | ||||
#region Protected Read Method | ||||
protected internal override Curve Read( | ||||
ContentReader input, | ||||
Curve existingInstance | ||||
) { | ||||
Curve curve = existingInstance; | ||||
if (curve == null) | ||||
{ | ||||
curve = new Curve(); | ||||
} | ||||
curve.PreLoop = (CurveLoopType) input.ReadInt32(); | ||||
curve.PostLoop = (CurveLoopType) input.ReadInt32(); | ||||
int num6 = input.ReadInt32(); | ||||
for (int i = 0; i < num6; i += 1) | ||||
{ | ||||
float position = input.ReadSingle(); | ||||
float num4 = input.ReadSingle(); | ||||
float tangentIn = input.ReadSingle(); | ||||
float tangentOut = input.ReadSingle(); | ||||
CurveContinuity continuity = (CurveContinuity) input.ReadInt32(); | ||||
curve.Keys.Add( | ||||
new CurveKey( | ||||
position, | ||||
num4, | ||||
tangentIn, | ||||
tangentOut, | ||||
continuity | ||||
) | ||||
); | ||||
} | ||||
return curve; | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||