Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Content/ContentReaders/CurveReader.cs
52 lines | 1.1 KiB | text/x-csharp | CSharpLexer
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Content
{
internal class CurveReader : ContentTypeReader<Curve>
{
#region Protected Read Method
protected internal override Curve Read(
ContentReader input,
Curve existingInstance
) {
Curve curve = existingInstance;
if (curve == null)
{
curve = new Curve();
}
curve.PreLoop = (CurveLoopType) input.ReadInt32();
curve.PostLoop = (CurveLoopType) input.ReadInt32();
int num6 = input.ReadInt32();
for (int i = 0; i < num6; i += 1)
{
float position = input.ReadSingle();
float num4 = input.ReadSingle();
float tangentIn = input.ReadSingle();
float tangentOut = input.ReadSingle();
CurveContinuity continuity = (CurveContinuity) input.ReadInt32();
curve.Keys.Add(
new CurveKey(
position,
num4,
tangentIn,
tangentOut,
continuity
)
);
}
return curve;
}
#endregion
}
}