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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Content/ContentReaders/TimeSpanReader.cs
43 lines | 928 B | text/x-csharp | CSharpLexer
43 lines | 928 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Content | ||||
{ | ||||
internal class TimeSpanReader : ContentTypeReader<TimeSpan> | ||||
{ | ||||
#region Internal Constructor | ||||
internal TimeSpanReader() | ||||
{ | ||||
} | ||||
#endregion | ||||
#region Protected Read Method | ||||
protected internal override TimeSpan Read( | ||||
ContentReader input, | ||||
TimeSpan existingInstance | ||||
) { | ||||
/* Could not find any information on this really but from | ||||
* all the searching it looks like the constructor of number | ||||
* of ticks is long so I have placed that here for now. | ||||
* long is a Int64 so we read with 64 | ||||
* <Duration>PT2S</Duration> | ||||
*/ | ||||
return new TimeSpan(input.ReadInt64()); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||