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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Media/VisualizationData.cs
62 lines | 999 B | text/x-csharp | CSharpLexer
62 lines | 999 B | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System.Collections.Generic; | ||||
using System.Collections.ObjectModel; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Media | ||||
{ | ||||
public class VisualizationData | ||||
{ | ||||
#region Public Properties | ||||
public ReadOnlyCollection<float> Frequencies | ||||
{ | ||||
get | ||||
{ | ||||
return new ReadOnlyCollection<float>(freq); | ||||
} | ||||
} | ||||
public ReadOnlyCollection<float> Samples | ||||
{ | ||||
get | ||||
{ | ||||
return new ReadOnlyCollection<float>(samp); | ||||
} | ||||
} | ||||
#endregion | ||||
#region Internal Constants | ||||
internal const int Size = 256; | ||||
#endregion | ||||
#region Internal Variables | ||||
internal float[] freq; | ||||
internal float[] samp; | ||||
#endregion | ||||
#region Public Constructor | ||||
public VisualizationData() | ||||
{ | ||||
freq = new float[Size]; | ||||
samp = new float[Size]; | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||