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Commit Description:
Add inline help shortcuts.
Commit Description:
Add inline help shortcuts.
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TODO.taskpaper
74 lines | 2.3 KiB | text/plain | TextLexer
74 lines | 2.3 KiB | text/plain | TextLexer
r48 | |||
Gameplay: | |||
Money: | |||
r63 | - Add basic subsidy @milestone(1: Basic Money) @done(2021-01-27) | ||
r55 | - Basic Balance sheet | ||
r63 | - Basic balance sheet @milestone(1: Basic Money) | ||
- Basic display @done(2021-01-27) | |||
- Movement @done(2021-01-27) | |||
- Close button @done(2021-01-28) | |||
- Better appearance | |||
- Money graph @maybe | |||
r48 | Logging: | ||
- Add contract struct @milestone(3: Contracts) | |||
- Add tree simulation @milestone(3: Contracts) | |||
- Add contract generation @milestone(3: Contracts) | |||
- Outline reserved areas @milestone(3: Contracts) | |||
- | |||
Trees: | |||
r53 | - Add basic maintenance cost @milestone(1: Basic Money) @done(2021-01-27) | ||
r48 | - Add basic age simulation | ||
- Biodiversity @maybe | |||
- Research agreements @maybe | |||
r63 | - Forest rangers allocatable as law enforcement? @maybe | ||
Have to think about thematic implications | |||
Staff: | |||
- Ranger staffing? @maybe @milestone(1: Basic Money) | |||
- Staffing window | |||
- Ranger allocation | |||
- Set employee salaries, leave, etc. @maybe | |||
- Figure out roles: ranger, educator, researcher? | |||
Don't want to be too derivative | |||
- Employee trainiing mechanic @maybe | |||
r48 | Leisure: | ||
- Add way to mark off area for leisure @milestone(4: Leisure) | |||
- Basic satisfaction @milestone(4: Leisure) | |||
- Set | |||
End games/outcomes: | |||
- Financial mismanagement @milestone(5: Events) | |||
- Figure out threshold | |||
- Self-sufficient | |||
i.e., no need for subsidy | |||
May not be ending | |||
- Forest mismanagement @milestone(5: Events) | |||
- Figure out threshold | |||
- High biodiversity? @maybe | |||
- High satisfaction | |||
- Figure out how to differentiate this from forest health | |||
- Hat Trick: Satisfaction, Forest Health, **and** Self-Sustaining | |||
- Figure out extent that this should even be possible? | |||
Thematically, maybe dubious? | |||
On the other hand, could be something that requires luck | |||
It's possible in SimSafari | |||
- Research center @maybe | |||
- | |||
Misc: | |||
- Assistant commentary @milestone(5: Events) | |||
Need to ensure it's not annoying | |||
r63 | Basic random events @milestone(5: Events) | ||
r48 | - Tree planting campaign | ||
- Fire | |||
- Friends of the park fundraiser | |||
Structure: | |||
- Add modes @milestone(5: Events) | |||
- Refactor stuff out of FNAGame | |||
- Saving | |||
Other features: | |||
Accessibility: | |||
- Verify contrast | |||
r64 | - Option to Increase display size | ||
- Option to Turn off bad outcomes or disasters? | |||
r48 | Other QoL things: | ||
- Adjust display size | |||
- Toggle trees translucency | |||
- Right click to center |