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Commit Description:
Remove cull() check....
Commit Description:
Remove cull() check.
This speeds up drawing tiles by a factor of roughly 2, lol.
When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
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FNA/abi/Microsoft.Xna.Framework.Storage.cs
5 lines | 402 B | text/x-csharp | CSharpLexer
5 lines | 402 B | text/x-csharp | CSharpLexer
r0 | using System.Reflection; | ||
using System.Runtime.CompilerServices; | |||
[assembly: AssemblyVersion("4.0.0.0")] | |||
[assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Storage.StorageDevice))] | |||
[assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Storage.StorageContainer))] | |||
[assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Storage.StorageDeviceNotConnectedException))] |