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Commit Description:
Remove cull() check....
Commit Description:
Remove cull() check. This speeds up drawing tiles by a factor of roughly 2, lol. When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
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FNA/abi/Microsoft.Xna.Framework.Storage.cs
5 lines | 402 B | text/x-csharp | CSharpLexer
using System.Reflection;
using System.Runtime.CompilerServices;
[assembly: AssemblyVersion("4.0.0.0")]
[assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Storage.StorageDevice))]
[assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Storage.StorageContainer))]
[assembly: TypeForwardedToAttribute(typeof(Microsoft.Xna.Framework.Storage.StorageDeviceNotConnectedException))]