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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImGui.NET/Generated/ImDrawCornerFlags.gen.cs
17 lines | 370 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
[System.Flags]
public enum ImDrawCornerFlags
{
None = 0,
TopLeft = 1 << 0,
TopRight = 1 << 1,
BotLeft = 1 << 2,
BotRight = 1 << 3,
Top = TopLeft | TopRight,
Bot = BotLeft | BotRight,
Left = TopLeft | BotLeft,
Right = TopRight | BotRight,
All = 0xF,
}
}