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Description:
Streamline performance of debug code....
Description:
Streamline performance of debug code.
Use raw floats for draw times and avoid resorting so many times.
Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
References:
Name | Size | Modified | Last Commit | Author |
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build | ||||
ImDrawData.Manual.cs | Loading ... | |||
ImDrawList.Manual.cs | Loading ... | |||
ImGui.Manual.cs | Loading ... | |||
ImGui.NET.Core.csproj | Loading ... | |||
ImGui.NET.csproj | Loading ... | |||
ImGuiSizeCallback.cs | Loading ... | |||
ImGuiTextEditCallback.cs | Loading ... | |||
ImVector.cs | Loading ... | |||
NullTerminatedString.cs | Loading ... | |||
Pair.cs | Loading ... | |||
RangeAccessor.cs | Loading ... | |||
Util.cs | Loading ... |