Show More
Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
File last commit:
Show/Diff file:
Action:
ImGui.NET/Generated/ImDrawFlags.gen.cs
21 lines | 523 B | text/x-csharp | CSharpLexer
Include implot.
r505 namespace ImGuiNET
{
[System.Flags]
public enum ImDrawFlags
{
None = 0,
Closed = 1,
RoundCornersTopLeft = 16,
RoundCornersTopRight = 32,
RoundCornersBottomLeft = 64,
RoundCornersBottomRight = 128,
RoundCornersNone = 256,
RoundCornersTop = 48,
RoundCornersBottom = 192,
RoundCornersLeft = 80,
RoundCornersRight = 160,
RoundCornersAll = 240,
RoundCornersDefault = 240,
RoundCornersMask = 496,
}
}