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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImGui.NET/Generated/ImGuiDir.gen.cs
12 lines | 169 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
public enum ImGuiDir
{
None = -1,
Left = 0,
Right = 1,
Up = 2,
Down = 3,
COUNT = 4,
}
}