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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImGui.NET/Generated/ImGuiMouseCursor.gen.cs
17 lines | 305 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
public enum ImGuiMouseCursor
{
None = -1,
Arrow = 0,
TextInput = 1,
ResizeAll = 2,
ResizeNS = 3,
ResizeEW = 4,
ResizeNESW = 5,
ResizeNWSE = 6,
Hand = 7,
NotAllowed = 8,
COUNT = 9,
}
}