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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImGui.NET/Generated/ImGuiSelectableFlags.gen.cs
13 lines | 249 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
[System.Flags]
public enum ImGuiSelectableFlags
{
None = 0,
Get really basic graph working.
r503 DontClosePopups = 1,
SpanAllColumns = 2,
AllowDoubleClick = 4,
Disabled = 8,
AllowItemOverlap = 16,
Add ImGui.
r16 }
}