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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImGui.NET/Generated/ImGuiSliderFlags.gen.cs
13 lines | 244 B | text/x-csharp | CSharpLexer
Add ImGui.
r16 namespace ImGuiNET
{
[System.Flags]
public enum ImGuiSliderFlags
{
None = 0,
Get really basic graph working.
r503 AlwaysClamp = 16,
Logarithmic = 32,
NoRoundToFormat = 64,
NoInput = 128,
InvalidMask = 1879048207,
Add ImGui.
r16 }
}