Commit Commit Message Age Author Refs
r681:5ef32ef1dc53  
Warn user if they create a large nature preserve. Adds undo functionilty, too.
r680:ef25f95a7fd0  
Fix handling when there are too few trees. Also add debug tool to remove trees.
r664:1467d5888fef  
Add button to menu.
r661:15212b3c15eb  
Fix core builds. Remove possibly unnecessary dependency that seemed to be causing issues.
r627:a06ab1a9a9d1  
Try out peaceful tileset Tiles are offset because I didn't figure out how quite to do it.
r620:917fa889867a  
Add labels.
r617:424d89c0648a  
Add ticks.
r608:0cf405c28da8  
Prevent crashes when lake tiles border the edge of the map.
r585:88422082b5af  
Avoid exceptions on empty selections.
r582:8017f2841d5e  
Control audio via Options.
r571:f90210962341  
Backed out changeset 08360195361c
r570:08360195361c  
Tweak config to (hopefully) fix builds.
r520:48442f91e7be  
Early start of multiple tree types.
r519:dc0abe57820c  
Add better support for .NET Core builds.
r475:f24348310279  
Update README.
r474:6450df9731c9  
Update TODOs.
r467:eb3a88063000  
Get Fundraisers working.
r463:72dc7609c3e1  
Use Game.Exit(). Using System.Exit() within Encompass classes causes a segfault. On Windows, the game would hang when quitting.
r459:88f7be592788  
Tweak events.
r458:28df5f5f3275  
Add new event.
load next