r681:5ef32ef1dc53
Warn user if they create a large nature preserve.
Adds undo functionilty, too.
Mon, 26 Dec 2022 05:47:29
r680:ef25f95a7fd0
Fix handling when there are too few trees.
Also add debug tool to remove trees.
Sun, 25 Dec 2022 17:16:21
r664:1467d5888fef
Mon, 14 Nov 2022 03:40:45
r661:15212b3c15eb
Fix core builds.
Remove possibly unnecessary dependency that seemed to be causing issues.
Mon, 14 Nov 2022 02:55:15
r627:a06ab1a9a9d1
Try out peaceful tileset
Tiles are offset because I didn't figure out how quite to do it.
Mon, 12 Sep 2022 04:20:57
r620:917fa889867a
Sun, 07 Aug 2022 07:42:14
r617:424d89c0648a
Mon, 01 Aug 2022 06:56:46
r608:0cf405c28da8
Prevent crashes when lake tiles border the edge of the map.
Mon, 25 Jul 2022 07:12:03
r585:88422082b5af
Avoid exceptions on empty selections.
Sun, 15 May 2022 23:38:58
r582:8017f2841d5e
Control audio via Options.
Sun, 15 May 2022 22:45:30
r571:f90210962341
Wed, 27 Apr 2022 08:14:26
r570:08360195361c
Tweak config to (hopefully) fix builds.
Wed, 27 Apr 2022 08:07:35
r520:48442f91e7be
Early start of multiple tree types.
Sat, 22 Jan 2022 23:24:04
r519:dc0abe57820c
Add better support for .NET Core builds.
Wed, 19 Jan 2022 05:45:11
r475:f24348310279
Sun, 12 Dec 2021 20:57:52
r474:6450df9731c9
Sun, 12 Dec 2021 20:11:53
r467:eb3a88063000
Sat, 27 Nov 2021 10:09:46
r463:72dc7609c3e1
Use Game.Exit().
Using System.Exit() within Encompass classes causes a segfault.
On Windows, the game would hang when quitting.
Sat, 27 Nov 2021 08:32:58
r459:88f7be592788
Wed, 17 Nov 2021 06:51:14
r458:28df5f5f3275
Tue, 09 Nov 2021 09:11:49
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