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Improve water generation.
?Fix bug cause incongrous coastlines (i.e., coastline that doesn't line up with surrounding tiles).
?Randomly choose between open water tiles.
Streamline performance of debug code.
Use raw floats for draw times and avoid resorting so many times.
Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
Tweak restore and solution file.
* Run restore on the entire solution file.
* Remove the ImGui project from the solution file to restore it to a previous version that seemed to work.