Commit Commit Message Age Author Refs
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r670:93e94174536f  
Fix crash caused by batch ending too early.
r669:694fbc7e611e  
Update TODO with bug.
r668:da295842ee5b  
Further tweaks to limit performance impact of timing calculation.
r667:a5e03a25946d  
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
r666:6a1d64c93e49  
Add more timers. Added Stopwatch for both misc UI and debug info.
r665:e375f7714532  
Improve logging. ?Add logging for World.Draw (renderers) ?Keeping logging display from jumping around.
r664:1467d5888fef  
Add button to menu.
r663:a7e16e6537f3  
Drop a problematic reference from core csproj.
r662:ed9fbad5f9a9  
Tweak restore and solution file. * Run restore on the entire solution file. * Remove the ImGui project from the solution file to restore it to a previous version that seemed to work.
r661:15212b3c15eb  
Fix core builds. Remove possibly unnecessary dependency that seemed to be causing issues.
r660:4b63f288dc91  
Tweak restore to try and fix CI.
r659:22d42343837d  
Tweak restore to try and fix CI.
r658:07fe89804704  
Add restore fix to try and fix CI.
r657:9e9df07d31a9  
Drop ImPlot from solution files.
r656:f02daf631582  
Fix mismatched tag in csproj file for real.
r655:224ccb9ad5fb  
Fix mismatched tag in csproj file.
r654:fa8826446e55  
Make sound preview use the new volume. Plays the sound at the new volume, not the old volume. Uses nullables, which I'm a little unsure of how well they'll work out in practice. I think this is a reasonable place to experiment.
r653:1798373917e7  
Play a sound after setting the audio so the user knows what the level's at. Using a counter bell noise for now.
r652:a5370b425dd2  
Fix indentation.
r651:4cb1b76c4747  
Drop ImPlot. Finalize my use of my own graphing code by dropping ImPlot.
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