Description:
Remove some debug code.
Commit status:
[Not Reviewed]
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r102:12d5ceab1b50 -

@@ -194,7 +194,9
194
194
195 this.remainingDialog = new Queue<Node<DialogOption>>();
195 this.remainingDialog = new Queue<Node<DialogOption>>();
196
196
197 #if DEBUG
197 this.remainingDialog.Enqueue(DialogTrees.flatten(DialogTrees.testTree, this.grammar));
198 this.remainingDialog.Enqueue(DialogTrees.flatten(DialogTrees.testTree, this.grammar));
199 #endif
198
200
199 //font = fontBakeResult.CreateSpriteFont(GraphicsDevice);
201 //font = fontBakeResult.CreateSpriteFont(GraphicsDevice);
200 monoFont = bakedMono.CreateSpriteFont(GraphicsDevice);
202 monoFont = bakedMono.CreateSpriteFont(GraphicsDevice);
@@ -232,7 +232,6
232 new_planted += 1;
232 new_planted += 1;
233 }
233 }
234 }
234 }
235 System.Console.WriteLine(String.Format("New {0}", new_planted));
236
235
237 int crowded_out = 0;
236 int crowded_out = 0;
238 foreach (Cell cell in this.map.iterate_cells_with_neighbors(7))
237 foreach (Cell cell in this.map.iterate_cells_with_neighbors(7))
@@ -243,7 +242,6
243 crowded_out += 1;
242 crowded_out += 1;
244 }
243 }
245 }
244 }
246 System.Console.Write(String.Format("Crowded {0}", crowded_out));
247
245
248 int trees_to_plant = this.tree_planting;
246 int trees_to_plant = this.tree_planting;
249
247
@@ -260,7 +258,6
260
258
261
259
262 int trees_to_clear = this.tree_clearing;
260 int trees_to_clear = this.tree_clearing;
263 System.Console.Write(String.Format("Found {0}; ", this.map.iterate_cells_with_neighbors(7).Where(c => c.hasTree).Count()));
264 foreach (Cell cell in this.map.iterate_cells_with_neighbors(7).Where(c => c.hasTree))
261 foreach (Cell cell in this.map.iterate_cells_with_neighbors(7).Where(c => c.hasTree))
265 {
262 {
266 if (trees_to_clear > 0) {
263 if (trees_to_clear > 0) {
@@ -301,8 +298,6
301
298
302 public void update(TimeSpan deltaTime)
299 public void update(TimeSpan deltaTime)
303 {
300 {
304 //this.Tick++;
305
306 if (!this.paused)
301 if (!this.paused)
307 {
302 {
308 this.Elapsed += deltaTime.Milliseconds;
303 this.Elapsed += deltaTime.Milliseconds;
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