Description:
Add buttons.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
0 Inline Comments
Unresolved TODOs:
There are no unresolved TODOs
@@ -388,6 +388,13 | |||||
|
388 | this.simulation.paused = false; |
|
388 | this.simulation.paused = false; |
|
389 | this.simulation.setRate(3); |
|
389 | this.simulation.setRate(3); |
|
390 | } |
|
390 | } |
|
|
391 | #if DEBUG | ||
|
|
392 | if (keyboardCur.IsKeyDown(Keys.D5) && keyboardPrev.IsKeyUp(Keys.D5) ) | ||
|
|
393 | { | ||
|
|
394 | this.simulation.paused = false; | ||
|
|
395 | this.simulation.setRate(4); | ||
|
|
396 | } | ||
|
|
397 | #endif | ||
|
391 | #endregion gamerate_keys |
|
398 | #endregion gamerate_keys |
|
392 |
|
399 | ||
|
393 | #if DEBUG |
|
400 | #if DEBUG |
@@ -396,18 +403,6 | |||||
|
396 |
|
403 | ||
|
397 |
|
404 | ||
|
398 |
|
405 | ||
|
399 |
|
|||
|
400 | //if (keyboardCur.IsKeyDown(Keys.P) && keyboardPrev.IsKeyUp(Keys.P)) |
|
||
|
401 | // { |
|
||
|
402 | // this.player_state = !this.player_state; |
|
||
|
403 | // } |
|
||
|
404 |
|
|||
|
405 | //if (player_state ) |
|
||
|
406 | //{ |
|
||
|
407 | // MediaPlayer.Play(music); |
|
||
|
408 | //} |
|
||
|
409 |
|
|||
|
410 |
|
|||
|
411 | MouseState mouseCur = Mouse.GetState(); |
|
406 | MouseState mouseCur = Mouse.GetState(); |
|
412 | this.original_point = Vector2.Transform(new Vector2(mouseCur.X, mouseCur.Y), Matrix.Invert(camera.get_transformation(GraphicsDevice))); |
|
407 | this.original_point = Vector2.Transform(new Vector2(mouseCur.X, mouseCur.Y), Matrix.Invert(camera.get_transformation(GraphicsDevice))); |
|
413 |
|
408 | ||
@@ -869,7 +864,7 | |||||
|
869 | } |
|
864 | } |
|
870 |
|
865 | ||
|
871 | bool quit = false; |
|
866 | bool quit = false; |
|
872 | Menu.Render(debugWindow.monoFont, ref quit, ref this.simulation.paused, ref this.simulation.currentRate, |
|
867 | Menu.Render(debugWindow.monoFont, FNAGame.width, ref quit, ref this.simulation.paused, ref this.simulation.currentRate, |
|
873 | ref this.showBudget, ref this.showForest); |
|
868 | ref this.showBudget, ref this.showForest); |
|
874 |
|
869 | ||
|
875 | if (quit) { |
|
870 | if (quit) { |
@@ -7,7 +7,27 | |||||
|
7 |
|
7 | ||
|
8 | public static class Menu |
|
8 | public static class Menu |
|
9 | { |
|
9 | { |
|
10 | public static void Render(ImFontPtr font, ref bool quit, ref bool paused, ref int rate, ref bool show_budget, ref bool show_forest) |
|
10 | |
|
|
11 | private static bool activeButton(string label, bool active, Num.Vector4 activeColor) { | ||
|
|
12 | |||
|
|
13 | if (active) { | ||
|
|
14 | ImGui.PushStyleColor(ImGuiCol.Button, activeColor); | ||
|
|
15 | } | ||
|
|
16 | |||
|
|
17 | var result = ImGui.Button(label); | ||
|
|
18 | // if (ImGui.IsItemHovered()) { | ||
|
|
19 | // ImGui.SetTooltip("Test"); | ||
|
|
20 | |||
|
|
21 | // ImGui.EndTooltip(); | ||
|
|
22 | // } | ||
|
|
23 | |||
|
|
24 | if (active) { | ||
|
|
25 | ImGui.PopStyleColor(); | ||
|
|
26 | } | ||
|
|
27 | |||
|
|
28 | return result; | ||
|
|
29 | } | ||
|
|
30 | public static void Render(ImFontPtr font, int width, ref bool quit, ref bool paused, ref int rate, ref bool show_budget, ref bool show_forest) | ||
|
11 | { |
|
31 | { |
|
12 | ImGui.PushFont(font); |
|
32 | ImGui.PushFont(font); |
|
13 |
|
33 | ||
@@ -65,6 +85,12 | |||||
|
65 | paused = false; |
|
85 | paused = false; |
|
66 | rate = 3; |
|
86 | rate = 3; |
|
67 | } |
|
87 | } |
|
|
88 | #if DEBUG | ||
|
|
89 | else if (ImGui.MenuItem("5 - Warp", "5", (rate == 4))) { | ||
|
|
90 | paused = false; | ||
|
|
91 | rate = 4; | ||
|
|
92 | } | ||
|
|
93 | #endif | ||
|
68 |
|
94 | ||
|
69 |
|
95 | ||
|
70 | ImGui.EndMenu(); |
|
96 | ImGui.EndMenu(); |
@@ -80,9 +106,57 | |||||
|
80 | show_forest = !show_forest; |
|
106 | show_forest = !show_forest; |
|
81 |
|
107 | ||
|
82 | } |
|
108 | } |
|
83 |
|
|||
|
84 | ImGui.EndMenu(); |
|
109 | ImGui.EndMenu(); |
|
85 | } |
|
110 | } |
|
|
111 | ImGui.SetCursorPosX(width - 400); | ||
|
|
112 | |||
|
|
113 | Menu.activeButton("Test", true, new Num.Vector4(0.060f, 0.590f, 0.980f, 1f)); | ||
|
|
114 | if (Menu.activeButton("&Budget", show_budget, new Num.Vector4(0.060f, 0.590f, 0.980f, 1f))) | ||
|
|
115 | { | ||
|
|
116 | show_budget = !show_budget; | ||
|
|
117 | |||
|
|
118 | } | ||
|
|
119 | if (Menu.activeButton("Forest", show_forest, new Num.Vector4(0.060f, 0.590f, 0.980f, 1f))) | ||
|
|
120 | { | ||
|
|
121 | show_forest = !show_forest; | ||
|
|
122 | |||
|
|
123 | } | ||
|
|
124 | |||
|
|
125 | ImGui.Text("|"); | ||
|
|
126 | |||
|
|
127 | if (Menu.activeButton("Pause", paused, new Num.Vector4(0.060f, 0.590f, 0.980f, 1f))) | ||
|
|
128 | { | ||
|
|
129 | paused = !paused; | ||
|
|
130 | } | ||
|
|
131 | if (Menu.activeButton("1", (rate == 0), new Num.Vector4(0.060f, 0.590f, 0.980f, 1f))) | ||
|
|
132 | { | ||
|
|
133 | paused = false; | ||
|
|
134 | rate = 0; | ||
|
|
135 | } | ||
|
|
136 | else if (Menu.activeButton("2", (rate == 1), new Num.Vector4(0.060f, 0.590f, 0.980f, 1f))) | ||
|
|
137 | { | ||
|
|
138 | paused = false; | ||
|
|
139 | rate = 1; | ||
|
|
140 | } | ||
|
|
141 | else if (Menu.activeButton("3", (rate == 2), new Num.Vector4(0.060f, 0.590f, 0.980f, 1f))) | ||
|
|
142 | { | ||
|
|
143 | paused = false; | ||
|
|
144 | rate = 2; | ||
|
|
145 | } | ||
|
|
146 | else if (Menu.activeButton("4", (rate == 3), new Num.Vector4(0.060f, 0.590f, 0.980f, 1f))) | ||
|
|
147 | { | ||
|
|
148 | paused = false; | ||
|
|
149 | rate = 3; | ||
|
|
150 | } | ||
|
|
151 | #if DEBUG | ||
|
|
152 | else if (Menu.activeButton("5", (rate == 4), new Num.Vector4(0.060f, 0.590f, 0.980f, 1f))) | ||
|
|
153 | { | ||
|
|
154 | paused = false; | ||
|
|
155 | rate = 4; | ||
|
|
156 | } | ||
|
|
157 | #endif | ||
|
|
158 | |||
|
|
159 | |||
|
86 | ImGui.EndMainMenuBar(); |
|
160 | ImGui.EndMainMenuBar(); |
|
87 | // ImGui.Button("Toolbar goes here", new Num.Vector2(0, 37)); |
|
161 | // ImGui.Button("Toolbar goes here", new Num.Vector2(0, 37)); |
|
88 |
|
162 |
You need to be logged in to leave comments.
Login now