Description:
Add contracts window.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
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Unresolved TODOs:
There are no unresolved TODOs
@@ -0,0 +1,10 | |||||
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1 | using Encompass; | ||
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2 | |||
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3 | using isometricparkfna.Messages; | ||
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4 | |||
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5 | namespace isometricparkfna.Components { | ||
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6 | |||
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7 | public struct WindowTypeComponent : IComponent { | ||
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8 | public Window type; | ||
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9 | } | ||
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10 | } |
@@ -0,0 +1,35 | |||||
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1 | |||
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2 | |||
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3 | |||
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4 | using Microsoft.Xna.Framework.Input; | ||
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5 | |||
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6 | using Encompass; | ||
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7 | |||
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8 | using isometricparkfna.Messages; | ||
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9 | using isometricparkfna.Components; | ||
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10 | |||
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11 | namespace isometricparkfna.Engines { | ||
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12 | |||
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13 | [Receives(typeof(ToggleWindowMessage), typeof(ToggleVisibilityMessage))] | ||
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14 | [Reads(typeof(WindowTypeComponent), typeof(VisibilityComponent))] | ||
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15 | [Writes(typeof(VisibilityComponent))] | ||
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16 | class UIEngine : Engine | ||
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17 | { | ||
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18 | |||
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19 | public override void Update(double dt) | ||
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20 | { | ||
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21 | foreach (ref readonly var windowMessage in ReadMessages<ToggleWindowMessage>()) | ||
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22 | { | ||
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23 | foreach (ref readonly var entity in ReadEntities<WindowTypeComponent>()) | ||
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24 | { | ||
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25 | var window_type = GetComponent<WindowTypeComponent>(entity).type; | ||
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26 | if (window_type == windowMessage.Window) | ||
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27 | { | ||
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28 | var visibilityComponent = GetComponent<VisibilityComponent>(entity); | ||
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29 | SetComponent(entity, new VisibilityComponent{visible = !visibilityComponent.visible}); | ||
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30 | } | ||
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31 | } | ||
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32 | } | ||
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33 | } | ||
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34 | } | ||
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35 | } No newline at end of file |
@@ -0,0 +1,63 | |||||
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1 | using Microsoft.Xna.Framework; | ||
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2 | using Microsoft.Xna.Framework.Graphics; | ||
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3 | |||
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4 | using System.Collections.Generic; | ||
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5 | |||
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6 | using isometricparkfna.UI; | ||
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7 | using isometricparkfna.Engines; | ||
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8 | using isometricparkfna.Components; | ||
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9 | using isometricparkfna.Messages; | ||
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10 | |||
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11 | using ImGuiNET; | ||
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12 | |||
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13 | using Encompass; | ||
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14 | using SpriteFontPlus; | ||
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15 | |||
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16 | namespace isometricparkfna.Renderers | ||
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17 | { | ||
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18 | public class ImGuiWindowRenderer : GeneralRenderer | ||
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19 | { | ||
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20 | private ImFontPtr font; | ||
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21 | private ImGuiWindowBridgeEngine BridgeEngine; | ||
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22 | public ImGuiWindowRenderer(ImFontPtr font, ImGuiWindowBridgeEngine engine) | ||
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23 | { | ||
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24 | this.font = font; | ||
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25 | this.BridgeEngine = engine; | ||
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26 | } | ||
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27 | |||
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28 | public override void Render() | ||
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29 | { | ||
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30 | foreach (ref readonly var entity in ReadEntities<WindowTypeComponent>()) | ||
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31 | { | ||
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32 | var window_type = GetComponent<WindowTypeComponent>(entity).type; | ||
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33 | var visible = GetComponent<VisibilityComponent>(entity).visible; | ||
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34 | |||
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35 | if (visible) | ||
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36 | { | ||
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37 | switch (window_type) | ||
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38 | { | ||
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39 | case Window.Contracts: | ||
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40 | var contracts = ReadEntities<AreaComponent>(); | ||
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41 | |||
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42 | var names = new List<string>(); | ||
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43 | |||
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44 | // var names = contracts.Select(entity => GetComponent<NameComponent>(entity).DisplayName) | ||
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45 | foreach(var e in contracts) | ||
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46 | { | ||
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47 | names.Add(GetComponent<NameComponent>(e).DisplayName); | ||
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48 | |||
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49 | } | ||
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50 | |||
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51 | ContractsWindow.Render(this.font, this.BridgeEngine, names); | ||
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52 | break; | ||
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53 | default: | ||
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54 | break; | ||
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55 | } | ||
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56 | } | ||
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57 | |||
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58 | } | ||
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59 | |||
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60 | } | ||
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61 | |||
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62 | } | ||
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63 | } No newline at end of file |
@@ -0,0 +1,73 | |||||
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1 | using System.Collections.Generic; | ||
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2 | |||
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3 | using ImGuiNET; | ||
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4 | |||
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5 | using isometricparkfna.Engines; | ||
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6 | using isometricparkfna.Messages; | ||
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7 | |||
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8 | using Num = System.Numerics; | ||
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9 | |||
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10 | namespace isometricparkfna.UI | ||
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11 | { | ||
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12 | public static class ContractsWindow | ||
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13 | { | ||
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14 | |||
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15 | public static void Render(ImFontPtr font, ImGuiWindowBridgeEngine engine, List<string> contracts ) | ||
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16 | { | ||
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17 | bool newShow = true; | ||
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18 | if (newShow) | ||
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19 | { | ||
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20 | ImGui.PushFont(font); | ||
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21 | |||
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22 | ImGui.GetStyle().WindowMenuButtonPosition = ImGuiDir.None; | ||
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23 | ImGui.PushStyleVar(ImGuiStyleVar.FrameRounding, 0.0f); | ||
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24 | ImGui.PushStyleVar(ImGuiStyleVar.WindowRounding, 0.0f); | ||
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25 | ImGui.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 1.0f); | ||
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26 | ImGui.PushStyleVar(ImGuiStyleVar.TabRounding, 0.0f); | ||
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27 | ImGui.PushStyleColor(ImGuiCol.WindowBg, new Num.Vector4(0.75f, 0.75f, 0.75f, 1f)); | ||
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28 | ImGui.PushStyleColor(ImGuiCol.Header, new Num.Vector4(0.75f, 0.75f, 0.75f, 1f)); | ||
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29 | ImGui.PushStyleColor(ImGuiCol.HeaderHovered, new Num.Vector4(0.75f, 0.75f, 0.75f, 1f)); | ||
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30 | ImGui.PushStyleColor(ImGuiCol.HeaderActive, new Num.Vector4(0.75f, 0.75f, 0.75f, 1f)); | ||
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31 | ImGui.PushStyleColor(ImGuiCol.ButtonHovered, new Num.Vector4(0.75f, 0.75f, 0.75f, 1f)); | ||
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32 | |||
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33 | var title_bar = new Num.Vector4(0.65f, 0.65f, 0.65f, 1f); | ||
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34 | ImGui.PushStyleColor(ImGuiCol.TitleBg, title_bar); | ||
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35 | ImGui.PushStyleColor(ImGuiCol.TitleBgActive, title_bar); | ||
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36 | ImGui.PushStyleColor(ImGuiCol.TitleBgCollapsed, title_bar); | ||
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37 | |||
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38 | ImGui.PushStyleColor(ImGuiCol.Border, new Num.Vector4(0f, 0f, 0f, 1f)); | ||
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39 | ImGui.PushStyleColor(ImGuiCol.BorderShadow, new Num.Vector4(0f, 0f, 0f, 0.5f)); | ||
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40 | |||
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41 | |||
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42 | |||
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43 | ImGui.PushStyleColor(ImGuiCol.Button, new Num.Vector4(0.75f, 0.75f, 0.75f, 1f)); | ||
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44 | ImGui.PushStyleColor(ImGuiCol.Text, new Num.Vector4(0f, 0f, 0f, 1f)); | ||
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45 | ImGui.SetNextWindowSize(new Num.Vector2(400, 400)); | ||
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46 | ImGui.Begin("Contracts", ref newShow, ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoSavedSettings); | ||
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47 | ImGui.ListBoxHeader("Contracts:"); | ||
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48 | foreach (var contract in contracts) | ||
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49 | { | ||
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50 | // ImGui.Text(contract); | ||
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51 | ImGui.Selectable(contract, false); | ||
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52 | } | ||
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53 | ImGui.ListBoxFooter(); | ||
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54 | if (ImGui.Button("Okay")) | ||
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55 | { | ||
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56 | newShow = false; | ||
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57 | } | ||
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58 | |||
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59 | ImGui.End(); | ||
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60 | ImGui.GetStyle().WindowMenuButtonPosition = ImGuiDir.Left; | ||
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61 | ImGui.PopStyleVar(4); | ||
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62 | ImGui.PopStyleColor(12); | ||
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63 | ImGui.PopFont(); | ||
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64 | } | ||
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65 | |||
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66 | if (!newShow) | ||
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67 | { | ||
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68 | engine.messages.Add(new ToggleWindowMessage {Window = Window.Contracts }); | ||
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69 | } | ||
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70 | |||
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71 | } | ||
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72 | } | ||
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73 | } No newline at end of file |
@@ -10,7 +10,7 | |||||
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10 | "args": [], |
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10 | "args": [], |
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11 | "env": { |
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11 | "env": { |
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12 | "LD_LIBRARY_PATH": "${workspaceFolder}/isometric-park-fna/bin/Debug/netcoreapp3.1/lib64", |
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12 | "LD_LIBRARY_PATH": "${workspaceFolder}/isometric-park-fna/bin/Debug/netcoreapp3.1/lib64", |
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13 |
"DYLD_LIBRARY_PATH": "${workspaceFolder}/ |
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13 | "DYLD_LIBRARY_PATH": "${workspaceFolder}/fnalibs/osx" |
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14 | }, |
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14 | }, |
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15 | "cwd": "${workspaceFolder}/isometric-park-fna/bin/Debug/netcoreapp3.1", |
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15 | "cwd": "${workspaceFolder}/isometric-park-fna/bin/Debug/netcoreapp3.1", |
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16 | "console": "integratedTerminal", |
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16 | "console": "integratedTerminal", |
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1 | NO CONTENT: modified file, binary diff hidden |
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NO CONTENT: modified file, binary diff hidden |
@@ -11,7 +11,7 | |||||
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11 | EndProject |
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11 | EndProject |
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12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ImGui.NET", "ImGui.NET\ImGui.NET.csproj", "{0023328E-2EFD-448B-BD85-A76769CD106A}" |
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12 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ImGui.NET", "ImGui.NET\ImGui.NET.csproj", "{0023328E-2EFD-448B-BD85-A76769CD106A}" |
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13 | EndProject |
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13 | EndProject |
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14 |
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "encompass-cs", "encompass-cs\encompass-cs\encompass-cs.csproj", "{ |
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14 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "encompass-cs", "encompass-cs\encompass-cs\encompass-cs.csproj", "{D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}" |
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15 | EndProject |
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15 | EndProject |
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16 | Global |
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16 | Global |
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17 | GlobalSection(SolutionConfigurationPlatforms) = preSolution |
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17 | GlobalSection(SolutionConfigurationPlatforms) = preSolution |
@@ -71,18 +71,18 | |||||
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71 | {0023328E-2EFD-448B-BD85-A76769CD106A}.Debug|x64.Build.0 = Debug|Any CPU |
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71 | {0023328E-2EFD-448B-BD85-A76769CD106A}.Debug|x64.Build.0 = Debug|Any CPU |
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72 | {0023328E-2EFD-448B-BD85-A76769CD106A}.Release|x64.ActiveCfg = Release|Any CPU |
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72 | {0023328E-2EFD-448B-BD85-A76769CD106A}.Release|x64.ActiveCfg = Release|Any CPU |
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73 | {0023328E-2EFD-448B-BD85-A76769CD106A}.Release|x64.Build.0 = Release|Any CPU |
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73 | {0023328E-2EFD-448B-BD85-A76769CD106A}.Release|x64.Build.0 = Release|Any CPU |
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74 |
{ |
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74 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Debug|anycpu.ActiveCfg = Debug|Any CPU |
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75 |
{ |
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75 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Debug|anycpu.Build.0 = Debug|Any CPU |
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76 |
{ |
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76 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Release|anycpu.ActiveCfg = Release|Any CPU |
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77 |
{ |
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77 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Release|anycpu.Build.0 = Release|Any CPU |
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78 |
{ |
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78 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Debug|x86.ActiveCfg = Debug|Any CPU |
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79 |
{ |
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79 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Debug|x86.Build.0 = Debug|Any CPU |
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80 |
{ |
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80 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Release|x86.ActiveCfg = Release|Any CPU |
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81 |
{ |
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81 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Release|x86.Build.0 = Release|Any CPU |
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82 |
{ |
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82 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Debug|x64.ActiveCfg = Debug|Any CPU |
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83 |
{ |
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83 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Debug|x64.Build.0 = Debug|Any CPU |
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84 |
{ |
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84 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Release|x64.ActiveCfg = Release|Any CPU |
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85 |
{ |
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85 | {D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}.Release|x64.Build.0 = Release|Any CPU |
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86 | EndGlobalSection |
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86 | EndGlobalSection |
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87 | GlobalSection(SolutionProperties) = preSolution |
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87 | GlobalSection(SolutionProperties) = preSolution |
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88 | HideSolutionNode = FALSE |
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88 | HideSolutionNode = FALSE |
@@ -6,6 +6,7 | |||||
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6 | using Encompass; |
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6 | using Encompass; |
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7 |
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7 | ||
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8 | using isometricparkfna.Messages; |
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8 | using isometricparkfna.Messages; |
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9 | using isometricparkfna.Components; | ||
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9 |
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10 | ||
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10 | namespace isometricparkfna.Engines { |
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11 | namespace isometricparkfna.Engines { |
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11 |
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12 | ||
@@ -18,6 +19,8 | |||||
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18 | typeof(ToggleVisibilityMessage), |
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19 | typeof(ToggleVisibilityMessage), |
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19 | typeof(TogglePauseMessage), |
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20 | typeof(TogglePauseMessage), |
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20 | typeof(GameRateMessage))] |
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21 | typeof(GameRateMessage))] |
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22 | [Reads(typeof(WindowTypeComponent), | ||
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23 | typeof(VisibilityComponent))] | ||
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21 | public class InputEngine : Engine |
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24 | public class InputEngine : Engine |
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22 | { |
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25 | { |
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23 | private KeyboardState keyboardPrev; |
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26 | private KeyboardState keyboardPrev; |
@@ -141,6 +144,10 | |||||
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141 | SendMessage(new ToggleWindowMessage{Window = Window.News}); |
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144 | SendMessage(new ToggleWindowMessage{Window = Window.News}); |
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142 |
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145 | ||
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143 | } |
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146 | } |
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147 | if (keyboardCur.IsKeyDown(Keys.O) && keyboardPrev.IsKeyUp(Keys.O)) | ||
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148 | { | ||
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149 | SendMessage(new ToggleWindowMessage{Window = Window.Contracts}); | ||
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150 | } | ||
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144 | if (keyboardCur.IsKeyDown(Keys.G) && keyboardPrev.IsKeyUp(Keys.G)) |
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151 | if (keyboardCur.IsKeyDown(Keys.G) && keyboardPrev.IsKeyUp(Keys.G)) |
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145 | { |
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152 | { |
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146 | SendMessage(new ToggleVisibilityMessage{Element = Element.Grid}); |
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153 | SendMessage(new ToggleVisibilityMessage{Element = Element.Grid}); |
@@ -90,6 +90,7 | |||||
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90 | private BudgetWindow budgetWindow; |
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90 | private BudgetWindow budgetWindow; |
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91 | public bool showForest; |
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91 | public bool showForest; |
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92 | public bool showNews; |
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92 | public bool showNews; |
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93 | public bool showContracts; | ||
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93 |
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94 | ||
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94 | //Encompass |
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95 | //Encompass |
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95 | private WorldBuilder WorldBuilder = new WorldBuilder(); |
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96 | private WorldBuilder WorldBuilder = new WorldBuilder(); |
@@ -186,20 +187,32 | |||||
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186 |
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187 | ||
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187 | Line.initialize(GraphicsDevice); |
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188 | Line.initialize(GraphicsDevice); |
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188 |
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189 | ||
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190 | //Has to happen before Encompass stuff, because the Encompass machinery around ImGui requires debugWindow's monoFont to be loaded: | ||
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191 | this.debugWindow = new DebugWindow(this._imGuiRenderer, GraphicsDevice); | ||
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192 | |||
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189 | //let's see if this works: |
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193 | //let's see if this works: |
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190 | // WorldBuilder = new WorldBuilder(); |
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194 | // WorldBuilder = new WorldBuilder(); |
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191 | var dummy_entity = WorldBuilder.CreateEntity(); |
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195 | var dummy_entity = WorldBuilder.CreateEntity(); |
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192 |
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196 | ||
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193 |
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197 | ||
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194 | WorldBuilder.AddGeneralRenderer(new AreaRenderer(this.batch, this.monoFont), 1); |
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195 | WorldBuilder.AddEngine(new InputEngine(Menu.MENU_BAR_HEIGHT, FNAGame.width, FNAGame.height)); |
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198 | WorldBuilder.AddEngine(new InputEngine(Menu.MENU_BAR_HEIGHT, FNAGame.width, FNAGame.height)); |
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199 | WorldBuilder.AddEngine(new UIEngine()); | ||
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200 | |||
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196 | WorldBuilder.AddEngine(new GameBridgeEngine(this)); |
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201 | WorldBuilder.AddEngine(new GameBridgeEngine(this)); |
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197 | WorldBuilder.AddEngine(new SimulationBridgeEngine(this.simulation)); |
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202 | WorldBuilder.AddEngine(new SimulationBridgeEngine(this.simulation)); |
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198 | WorldBuilder.AddEngine(new CameraBridgeEngine(this.camera)); |
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203 | WorldBuilder.AddEngine(new CameraBridgeEngine(this.camera)); |
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199 | this.imGuiWindowBridgeEngine = new ImGuiWindowBridgeEngine(); |
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204 | this.imGuiWindowBridgeEngine = new ImGuiWindowBridgeEngine(); |
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200 | WorldBuilder.AddEngine(this.imGuiWindowBridgeEngine); |
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205 | WorldBuilder.AddEngine(this.imGuiWindowBridgeEngine); |
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206 | |||
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201 | WorldBuilder.AddEngine(new ContractSpawner()); |
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207 | WorldBuilder.AddEngine(new ContractSpawner()); |
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202 |
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208 | ||
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209 | WorldBuilder.AddGeneralRenderer(new AreaRenderer(this.batch, this.monoFont), 1); | ||
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210 | WorldBuilder.AddGeneralRenderer(new ImGuiWindowRenderer(debugWindow.monoFont, this.imGuiWindowBridgeEngine), 2); | ||
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211 | var contractWindow = WorldBuilder.CreateEntity(); | ||
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212 | WorldBuilder.SetComponent(contractWindow, new VisibilityComponent{visible = false}); | ||
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213 | WorldBuilder.SetComponent(contractWindow, new WindowTypeComponent{type = isometricparkfna.Messages.Window.Contracts}); | ||
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214 | |||
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215 | |||
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203 | // var budgetWindow = WorldBuilder.CreateEntity(); |
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216 | // var budgetWindow = WorldBuilder.CreateEntity(); |
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204 | // WorldBuilder.SetComponent(budgetWindow, new VisibilityComponent{visible = true}); |
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217 | // WorldBuilder.SetComponent(budgetWindow, new VisibilityComponent{visible = true}); |
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205 | // WorldBuilder.SetComponent(budgetWindow, new BudgetComponent()); |
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218 | // WorldBuilder.SetComponent(budgetWindow, new BudgetComponent()); |
@@ -226,7 +239,6 | |||||
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226 | } |
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239 | } |
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227 | ); |
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240 | ); |
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228 |
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241 | ||
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229 | this.debugWindow = new DebugWindow(this._imGuiRenderer, GraphicsDevice); |
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||
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230 |
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242 | ||
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231 | var json2 = new FileInfo(@"Content/grammar.json"); |
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243 | var json2 = new FileInfo(@"Content/grammar.json"); |
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232 |
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244 | ||
@@ -710,7 +722,9 | |||||
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710 | drawTileAt(1, 1, 140, 2); |
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722 | drawTileAt(1, 1, 140, 2); |
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711 | drawTileAt(3, 2, 140, 2); |
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723 | drawTileAt(3, 2, 140, 2); |
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712 |
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724 | ||
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725 | _imGuiRenderer.BeforeLayout(gameTime); | ||
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713 | World.Draw(); |
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726 | World.Draw(); |
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727 | // _imGuiRenderer.AfterLayout(); | ||
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714 | batch.End(); |
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728 | batch.End(); |
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715 |
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729 | ||
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716 | #region draw_header |
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730 | #region draw_header |
@@ -797,7 +811,7 | |||||
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797 | }; |
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811 | }; |
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798 |
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812 | ||
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799 | //Finally, draw the debug window |
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813 | //Finally, draw the debug window |
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800 | _imGuiRenderer.BeforeLayout(gameTime); |
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814 | // _imGuiRenderer.BeforeLayout(gameTime); |
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801 |
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815 | ||
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802 | var additionalInfo = new Dictionary<string, string>(); |
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816 | var additionalInfo = new Dictionary<string, string>(); |
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803 |
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817 |
@@ -6,7 +6,8 | |||||
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6 | Debug, |
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6 | Debug, |
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7 | Budget, |
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7 | Budget, |
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8 | Forest, |
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8 | Forest, |
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9 | News |
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9 | News, |
|
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10 | Contracts | ||
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10 | } |
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11 | } |
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11 |
|
12 | ||
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12 | public struct ToggleWindowMessage : IMessage//, IHasEntity |
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13 | public struct ToggleWindowMessage : IMessage//, IHasEntity |
@@ -52,6 +52,7 | |||||
|
52 | <Compile Include="Utils\Extensions.cs" /> |
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52 | <Compile Include="Utils\Extensions.cs" /> |
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53 | <Compile Include="Utils\Node.cs" /> |
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53 | <Compile Include="Utils\Node.cs" /> |
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54 | <Compile Include="UI\BudgetWindow.cs" /> |
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54 | <Compile Include="UI\BudgetWindow.cs" /> |
|
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55 | <Compile Include="UI\ContractsWindow.cs" /> | ||
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55 | <Compile Include="UI\DebugWindow.cs" /> |
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56 | <Compile Include="UI\DebugWindow.cs" /> |
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56 | <Compile Include="UI\Dialog.cs" /> |
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57 | <Compile Include="UI\Dialog.cs" /> |
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57 | <Compile Include="UI\ForestWindow.cs" /> |
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58 | <Compile Include="UI\ForestWindow.cs" /> |
@@ -73,7 +74,7 | |||||
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73 | <HintPath>..\packages\ImGui.NET.1.78.0\lib\netstandard2.0\ImGui.NET.dll</HintPath> |
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74 | <HintPath>..\packages\ImGui.NET.1.78.0\lib\netstandard2.0\ImGui.NET.dll</HintPath> |
|
74 | </ProjectReference> |
|
75 | </ProjectReference> |
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75 | <ProjectReference Include="..\encompass-cs\encompass-cs\encompass-cs.csproj"> |
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76 | <ProjectReference Include="..\encompass-cs\encompass-cs\encompass-cs.csproj"> |
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76 | <Project>{93842D17-2CBE-40A9-AA4C-A2BCE836B817}</Project> |
|
77 | <Project>{D0CCEB74-D8A8-446A-AFFC-2B043DAF1E5F}</Project> |
|
77 | <Name>encompass-cs</Name> |
|
78 | <Name>encompass-cs</Name> |
|
78 | </ProjectReference> |
|
79 | </ProjectReference> |
|
79 | </ItemGroup> |
|
80 | </ItemGroup> |
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