Description:
Refactor out some widgets.
Commit status:
[Not Reviewed]
References:
Comments:
0 Commit comments 0 Inline Comments
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r479:52b654e1144f -

@@ -122,13 +122,7
122 122 ImGui.DragFloat("##Scale", ref io.FontGlobalScale, 0.005f, 0.2f, 5.0f, "%.2f");
123 123
124 124 ImGui.SameLine();
125 ImGui.TextDisabled("(?)");
126 if (ImGui.IsItemHovered())
127 {
128 ImGui.BeginTooltip();
129 ImGui.Text("Adjust this if increasing font size isn't enough.");
130 ImGui.EndTooltip();
131 }
125 Widgets.LabelTooltip("(?)", "Adjust this if increasing font size isn't enough.");
132 126
133 127 ImGui.Checkbox("Fullscreen", ref newFullscreen);
134 128
@@ -155,13 +149,7
155 149 ImGui.EndCombo();
156 150 }
157 151 ImGui.SameLine();
158 ImGui.TextDisabled("(?)");
159 if (ImGui.IsItemHovered())
160 {
161 ImGui.BeginTooltip();
162 ImGui.Text("Removes profanity from the game, if you must.");
163 ImGui.EndTooltip();
164 }
152 Widgets.LabelTooltip("(?)", "Removes profanity from the game, if you must.");
165 153
166 154 ImGui.Separator();
167 155
@@ -27,6 +27,12
27 27 Widgets.Tooltip(text, new Num.Vector2(15, 0));
28 28 }
29 29
30 public static void LabelTooltip(string label_text, string tooltip_text)
31 {
32 ImGui.TextDisabled(label_text);
33 Widgets.Tooltip(tooltip_text, new Num.Vector2(15, 0));
34 }
35
30 36 public static void Indicator(string text, Num.Vector4 color)
31 37 {
32 38 var dimensions = ImGui.CalcTextSize(text);
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