Description:
Warn user if they create a large nature preserve. Adds undo functionilty, too.
Commit status:
[Not Reviewed]
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r681:5ef32ef1dc53 -

@@ -0,0 +1,10
1 using Microsoft.Xna.Framework;
2
3 using Encompass;
4
5 namespace isometricparkfna.Messages {
6
7 public struct DebugAlterTreesMessage : IMessage {
8 public int DeltaTrees;
9 }
10 }
@@ -0,0 +1,7
1 using Encompass;
2
3 namespace isometricparkfna.Messages
4 {
5
6 public struct UndoPreserveMessage : IMessage { }
7 }
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@@ -2,57 +2,8
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11
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13
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16
16
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@@ -383,4 +383,19
383
383
384 === HeadofParkSideRant ===
384 === HeadofParkSideRant ===
385 Head of Parks: Are you fucking with me? Really fucking with me? Listen, you motherfucking piss-eared shit-for-brains backroad bureaucrat, I didn't come hear from the fucking capitol building holding up the whole natural resources administrative state like MiracleGrow Atlas to get scoffed at by a tinpot administrator who think 100 acres and a desk makes you some sort of important person. Aplogize!
385 Head of Parks: Are you fucking with me? Really fucking with me? Listen, you motherfucking piss-eared shit-for-brains backroad bureaucrat, I didn't come hear from the fucking capitol building holding up the whole natural resources administrative state like MiracleGrow Atlas to get scoffed at by a tinpot administrator who think 100 acres and a desk makes you some sort of important person. Aplogize!
386 + [Sorry] ->-> No newline at end of file
386 + [Sorry] ->->
387
388
389 === LargePreserve ===
390 \#assistantName\#: I noticed you reserved quite a bit of space for a nature preserve. Remember that these are unavailable for leisure use or development.
391 + [Isn't it great!]
392 \#assistantName\#: Ummm. Yeah! It is.
393 -> END
394 + [It's fine.]
395 -> END
396 + [Thanks for checking in.]
397 -> END
398 + [I know what I'm doing! Never question me again!] {inc(playerRude)}
399 -> END
400 + [Maybe I've overreached. (Undoes Preserve)] { undoPreserve() }
401 -> END
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1 {"inkVersion":20,"root":[[["done",{"#n":"g-0"}],null],"done",{"placeholder":["end",null],"alter":[{"temp=":"k"},{"temp=":"x"},"ev",{"VAR?":"x"},{"VAR?":"k"},"+","/ev",{"temp=":"x","re":true},null],"inc":[{"temp=":"x"},"ev",{"VAR?":"x"},1,"+","/ev",{"temp=":"x","re":true},null],"dec":[{"temp=":"x"},"ev",{"VAR?":"x"},1,"-","/ev",{"temp=":"x","re":true},null],"endGame":["ev","void","/ev","~ret",null],"Once":[["^Once upon a time...","\n",["ev",{"^->":"Once.0.2.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str","/ev",{"*":".^.^.c-0","flg":2},{"s":["^There were two choices.",{"->":"$r","var":true},null]}],["ev",{"^->":"Once.0.3.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str","/ev",{"*":".^.^.c-1","flg":2},{"s":["^There were four lines of content.",{"->":"$r","var":true},null]}],{"c-0":["ev",{"^->":"Once.0.c-0.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.2.s"},[{"#n":"$r2"}],"\n",{"->":".^.^.g-0"},null],"c-1":["ev",{"^->":"Once.0.c-1.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.3.s"},[{"#n":"$r2"}],"\n",{"->":".^.^.g-0"},null],"g-0":["^They lived happily ever after.","\n","end",null]}],null],"IntroGovernor":[["^Governor: Welcome to your new park, director!","\n","ev","str","^Okay","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","^Governor: Make sure that you keep visitors happy and the budget in the black! 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B opens the budget and F lets you adjust Forest Policy.","\n",["ev","str","^Got it, thanks.","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^How are you?","/str","/ev",{"*":".^.c-1","flg":20},{"c-0":["\n","^#assistantName#: Bye","\n","end",{"#f":5}],"c-1":["\n","^#assistantName#: #howdoing#","\n","end",{"#f":5}]}],{"#f":5}]}],null],"BadNewsReact":[["ev","str","^Damn.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Fuck.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Shoot.","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^*Sigh.* Fine.","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^Who cares?","/str","/ev",{"*":".^.c-4","flg":4},{"c-0":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",null],"c-1":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",null],"c-2":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",null],"c-3":["\n","ev","void","/ev","->->",null],"c-4":["\n","ev","void","/ev","->->",null]}],null],"AssistantAcknowlege":[["ev","str","^Thanks.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Mmmm hmm.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Get to it.","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^I really appreciate it, #assistantName#","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["\n","ev","void","/ev","->->",null],"c-1":["\n","ev","void","/ev","->->",null],"c-2":["^ ","ev",{"^var":"playerRude","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",null],"c-3":["\n",{"->":".^.^.^.Appreciate"},null]}],{"Appreciate":["^#assistantName#: ","ev",{"VAR?":"assistantTraits"},{"VAR?":"shy"},"?","/ev",[{"->":".^.b","c":true},{"b":["^...",{"->":".^.^.^.8"},null]}],[{"->":".^.b"},{"b":[["ev","visit",3,"seq","/ev","ev","du",0,"==","/ev",{"->":".^.s0","c":true},"ev","du",1,"==","/ev",{"->":".^.s1","c":true},"ev","du",2,"==","/ev",{"->":".^.s2","c":true},"nop",{"s0":["pop","^No problem.",{"->":".^.^.23"},null],"s1":["pop","^Oh, you're welcome.",{"->":".^.^.23"},null],"s2":["pop","^My pleasure.",{"->":".^.^.23"},null],"#f":5}],{"->":".^.^.^.8"},null]}],"nop","\n","ev","void","/ev","->->",null]}],"MassVandalism":[["^#assistantName#: Bad news, director.","\n","ev","str","^Oh?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^#assistantName#: A number of trees have been seriously damaged overnight.","\n",["ev","str","^How bad are they?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^#assistantName#: I'm no botanist, but they're not great. The gouges are pretty deep.","\n",{"->t->":"BadNewsReact"},"^#assistantName#: Yeah, it's ","ev",{"VAR?":"assistantTraits"},{"VAR?":"sweary"},"?","/ev",[{"->":".^.b","c":true},{"b":["^fucking",{"->":".^.^.^.11"},null]}],"nop","^ awful.","\n","^I'll see who's around and get to cleaning.","\n",{"->t->":"AssistantAcknowlege"},"end",null]}],null]}],null],"LowFunds":[["^#assistantName#: Director, our funds are getting dangerously low!","\n","ev","str","^Don't worry about it. I have a plan.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^I know.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Stop bothering me with things I already know!","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^Have any ideas?","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^What?","/str","/ev",{"*":".^.c-4","flg":4},{"c-0":["\n","end",null],"c-1":["\n","end",null],"c-2":["^ ","ev",{"^var":"playerRude","ci":-1},{"f()":"inc"},"out","/ev","\n","end",null],"c-3":["\n","^#assistantName#: Consider accepting some contracts. Even if they're not the best terms, they'll keep us from running out of money.","\n","end",null],"c-4":["\n","^#assistantName#: Yes, we have less than $25,000. We're running the risk of a default.","\n",{"->t->":"BadNewsReact"},"^#assistantName#: I know! consider accepting some contracts. Even if they're not the best terms, they'll keep us from running out of money.","\n","end",null]}],null],"VeryLowFunds":[["^Governor: Director, you have almost no reserve funds. This isn't acceptable.","\n","ev",{"CNT?":".^.^"},1,">","/ev",[{"->":".^.b","c":true},{"b":["^ I can't believe I'm having this conversation with you again. ",{"->":".^.^.^.8"},null]}],"nop","\n","ev","str","^I know. I'm working on it.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Have any ideas?","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^What happens if I run out of money?","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^What?","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["\n","^Governor: For your sake, I hope so.","\n","end",null],"c-1":["\n","^Governor: Accept some contracts. Now's not the time to worry about sustainability, or whatever you natural resources types care about. Just take the deal. They'll keep you from running out of money.","\n","end",null],"c-2":["\n",{"->":".^.^.^.WhatHappens"},null],"c-3":["\n",{"->":".^.^.^.Surprise"},null]}],{"Surprise":[["^Governor: Is this a *surprise* to you?","\n","ev","str","^Uh, um, no.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Honestly, yes.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^What happens if I run out of money?","/str","/ev",{"*":".^.c-2","flg":4},{"c-0":["\n","^Governor: Well, I hope you have a plan...","\n","^For your sake.","\n","end",null],"c-1":["\n","^Governor: Well! I appreciate your directness. But I hope you have a plan...","\n","^For your sake.","\n","end",null],"c-2":["\n",{"->":".^.^.^.^.WhatHappens"},null]}],null],"WhatHappens":[["^Governor: If you run out of money entirely...","\n","^The park will be fine, in the long run. The state department of natural resources will use its funds to bail the park out. Someone from my office will come in and trim the budget.","\n","^You, however, will be asked to resign.","\n","ev","str","^And if I don't resign?","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^I understand.","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n","^Governor: I'll fire you.","\n",["ev","str","^Oh.","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","end",null]}],null],"c-1":["\n","end",null]}],null],"#f":1}],"EndLowFunds":[["^Governor: I've warned you.","\n","ev","str","^I understand. I resign. (Game Over)","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["^ ","ev",{"x()":"endGame"},"out","/ev","\n","end",null]}],null],"MeetFriendOfThePark":[["^#friendOfThePark#: Hi, I'm the president of the Friends of the Park. Nice to meet you!","\n","ev","str","^Nice to meet you!","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^Ahh.","/str","/ev",{"*":".^.c-1","flg":20},"ev","str","^I've been expecting you.","/str","/ev",{"*":".^.c-2","flg":20},{"c-0":["\n","ev","void","/ev","->->",{"#f":5}],"c-1":["\n","ev","void","/ev","->->",{"#f":5}],"c-2":["\n","^#friendOfThePark#: Huh!","\n","ev","void","/ev","->->",{"#f":5}]}],{"#f":1}],"Fundraiser":[["ev",{"CNT?":"MeetFriendOfThePark"},"!","_","/ev",[{"->":".^.b","c":true},{"b":["\n",{"->t->":"MeetFriendOfThePark"},{"->":".^.^.^.6"},null]}],"nop","\n","^#friendOfThePark#: I'm happy to announce the completion of our fundraiser! You won't guess how much we made!","\n","ev","str","^Please don't make me guess.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Okay...","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n","^#friendOfThePark#: It's more fun if you guess.","\n",["ev","str","^ Fine.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Well, I don't enjoy it.","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n",{"->":"Fundraiser.Guess"},null],"c-1":["\n",{"->":"Fundraiser.Amount"},null]}],null],"c-1":["\n",{"->":".^.^.^.Guess"},null]}],{"Guess":[["^#friendOfThePark#:","\n","ev","str","^$1,000?","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^$5,000?","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^$10,000?","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^$25,000?","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^$1 million?","/str","/ev",{"*":".^.c-4","flg":4},"ev","str","^$1 billion?","/str","/ev",{"*":".^.c-5","flg":4},"ev","str","^I give up.","/str","/ev",{"*":".^.c-6","flg":4},{"c-0":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-1":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-2":["\n","^#friendOfThePark#: You're right!","\n",{"->":".^.^.^.^.Amount"},null],"c-3":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-4":["\n","^#friendOfThePark#: No, haha. I wish!","\n",{"->":".^.^.^"},null],"c-5":["\n","^#friendOfThePark#: Not quite that high, heh","\n",{"->":".^.^.^"},null],"c-6":["\n",{"->":".^.^.^.^.Amount"},null]}],null],"Amount":["^#friendOfThePark#: Anyway. we made $10,000!","\n","end",null]}],"GovernmentGrant":[["^Governor: Good news, director. You've been awarded a federal grant.","\n","ev","str","^Awesome","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Sounds good","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n",{"->":".^.^.^.Money"},null],"c-1":["\n",{"->":".^.^.^.Money"},null]}],{"Money":["^Governor: Well, it won't last forever. Don't get dependent on it.","\n","end",null]}],"MeetHeadofPark":["^Head of Parks: I'm the fucking head of parks, that's who I am, you absolute motherfucker. ","ev","void","/ev","->->","\n",{"#f":1}],"PoorTreeHealth":[["^Head of Parks: What the hell do you think you're doing, you absolute piece of shit?!?","\n","ev","str","^Sorry, who are you?","/str",{"CNT?":"MeetHeadofPark"},"!","_","/ev",{"*":".^.c-0","flg":21},"ev","str","^Uhh, what the fuck?","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["^ ",{"->t->":"MeetHeadofPark"},"\n",{"->":".^.^.^.Screwed"},{"#f":5}],"c-1":["\n",{"->":".^.^.^.Screwed"},null]}],{"Screwed":[["^Head of Parks: We're all fucking screwed and it's your fault, you colossal shitheel.","\n","ev","str","^...","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^Head of Parks: Look at this park, it has anxiety! You did that you megadick.","\n",["ev","str","^...","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^Head of Parks: Yeah, you'd better stay quiet. I don't want to hear a single word out of your fucking useless knifewound of a mouth.","\n","end",null]}],null]}],null]}],"PreserveProgress":[["^Head of Parks: Hey, you goddam dunderhead. A quarter of this park is now a preserve! ","ev",{"^var":"HeadOfParksOpinion","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","str","^Sorry, who are you?","/str",{"CNT?":"MeetHeadofPark"},"!","_","/ev",{"*":".^.c-0","flg":21},"ev","str","^And you're mad?","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Right!","/str","/ev",{"*":".^.c-2","flg":4},{"c-0":["^ ",{"->":"MeetHeadofPark"},"\n",{"->":".^.^.^.WhatPreserves"},{"#f":5}],"c-1":["\n","^Head of Parks: No, you vainglorious buffoon! I'm pretty goddamn pleased. ",{"->":".^.^.^.WhatPreserves"},"\n",null],"c-2":["\n",{"->":".^.^.^.WhatPreserves"},null]}],{"WhatPreserves":[["^Head of Parks: I goddamn love preserves. The peach kind. The strawberry kind. But especially the park kind. The trees are left alone. They fucking flourish! Do you think you could fucking photosynthese with people traipsing all over?","\n","ev","str","^No?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^Head of Parks: You're goddamn right! You couldn't! Do you know how many preserves have been added since our cuntforsaken governor took office in 2014???","\n",["ev","str","^Uh one?","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^None?","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^HellifIknow","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^One dozen","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^One Hundred","/str","/ev",{"*":".^.c-4","flg":4},"ev","str","^One billion","/str","/ev",{"*":".^.c-5","flg":4},{"c-0":["\n","^Head of Parks: Not even one! ",{"->":".^.^.^.^.^.^.Zero"},"\n",null],"c-1":["\n","^Head of Parks: Bingo, my motherfucker ",{"->":".^.^.^.^.^.^.Zero"},"\n",null],"c-2":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","^Head of Parks: Least your honest. ",{"->":".^.^.^.^.^.^.Zero"},"\n",null],"c-3":["\n","^Head of Parks: What? Not even close. ",{"->":".^.^.^.^.^.^.Zero"},"\n",null],"c-4":["\n","^Head of Parks: What? Not even close. ",{"->":".^.^.^.^.^.^.Zero"},"\n",null],"c-5":["\n","^Head of Parks: Fuck off. ","ev",{"^var":"HeadOfParksOpinion","ci":-1},{"f()":"dec"},"out","/ev","^ ",{"->":"HeadofParkSideRant"},"\n","^Anyway, it's not a billion!! ",{"->":".^.^.^.^.^.^.Zero"},"\n",null]}],null]}],null],"Zero":["^Head of Parks: It's zero! Zero new preserves on God's green earth. Or brown earth. I swear to god...","\n","end",null]}],"PreserveHalf":[["^Head of Parks: Hey, you goddam wunderkind. A whole half of this park is now a preserve! ","ev",{"^var":"HeadOfParksOpinion","ci":-1},{"f()":"inc"},"out","/ev","\n","^In fact, I want to shake your bloody hand!","\n","ev","str","^Sure!","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Umm..okay","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^No thanks","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^No, you have germs","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["^ ","ev",{"^var":"HeadOfParksOpinion","ci":-1},{"f()":"inc"},"out","/ev","\n",{"->":".^.^.^.PostShake"},null],"c-1":["\n",{"->":".^.^.^.PostShake"},null],"c-2":["\n",{"->":".^.^.^.PostShake"},null],"c-3":["^ ","ev",{"^var":"HeadOfParksOpinion","ci":-1},{"f()":"dec"},"out","/ev","\n","^Head of Parks: Bloody hell, I wash! ",{"->":".^.^.^.PostShake"},"\n",null]}],{"PostShake":[["^Head of Parks: Anywyay, you're doing great. If that bloody governor gives you any shit, send him my way. And I think I can scrounge up some money to help you keep the park running.","\n","ev","str","^Thanks","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","end",null]}],null]}],"HeadofParkSideRant":[["^Head of Parks: Are you fucking with me? Really fucking with me? Listen, you motherfucking piss-eared shit-for-brains backroad bureaucrat, I didn't come hear from the fucking capitol building holding up the whole natural resources administrative state like MiracleGrow Atlas to get scoffed at by a tinpot administrator who think 100 acres and a desk makes you some sort of important person. Aplogize!","\n","ev","str","^Sorry","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["^ ","ev","void","/ev","->->","\n",null]}],null],"LargePreserve":[["^#assistantName#: I noticed you reserved quite a bit of space for a nature preserve. Remember that these are unavailable for leisure use or development.","\n","ev","str","^Isn't it great!","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Thanks for checking in.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^I know what I'm doing!","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^Maybe I've overreached. (Undoes Preserve)","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["\n","^#assistantName#: Ummm. Yeah! It is.","\n","end",null],"c-1":["\n","end",null],"c-2":["^ ","ev",{"^var":"playerRude","ci":-1},{"f()":"inc"},"out","/ev","\n","end",null],"c-3":["^ ","ev",{"x()":"undoPreserve"},"out","/ev","\n","end",null]}],null],"global decl":["ev",0,{"VAR=":"playerSwears"},0,{"VAR=":"playerRude"},0,{"VAR=":"GovernorOpinion"},0,{"VAR=":"HeadOfParksOpinion"},{"list":{},"origins":["assistantTraits"]},{"VAR=":"assistantTraits"},"/ev","end",null]}],"listDefs":{"assistantTraits":{"shy":1,"esoteric":2,"sweary":3}}} No newline at end of file
@@ -14,7 +14,8
14 namespace isometricparkfna.Engines {
14 namespace isometricparkfna.Engines {
15
15
16 [Receives(typeof(SpawnSelection),
16 [Receives(typeof(SpawnSelection),
17 typeof(AdjustSelection))]
17 typeof(AdjustSelection),
18 typeof(UndoPreserveMessage))]
18 [Writes(typeof(AreaComponent),
19 [Writes(typeof(AreaComponent),
19 typeof(PointComponent),
20 typeof(PointComponent),
20 typeof(PreserveComponent))]
21 typeof(PreserveComponent))]
@@ -28,18 +29,21
28 typeof(StructureComponent))]
29 typeof(StructureComponent))]
29 [Sends(typeof(ChangeContractStatusMessage),
30 [Sends(typeof(ChangeContractStatusMessage),
30 typeof(PlaySoundMessage),
31 typeof(PlaySoundMessage),
31 typeof(SingleExpenseMessage))]
32 typeof(SingleExpenseMessage),
33 typeof(SpawnDialogMessage))]
32 public class BuildToolEngine : Engine {
34 public class BuildToolEngine : Engine {
33
35
34 private CellMap Map;
36 private CellMap Map;
37 private Simulation Simulation;
35
38
36 private static Dictionary<Tool, bool> ToolArea = new Dictionary<Tool, bool> {{Tool.Preserve, true},
39 private static Dictionary<Tool, bool> ToolArea = new Dictionary<Tool, bool> {{Tool.Preserve, true},
37 {Tool.Dezone, true},
40 {Tool.Dezone, true},
38 {Tool.Tower, false},
41 {Tool.Tower, false},
39 {Tool.Bulldozer, true}};
42 {Tool.Bulldozer, true}};
40
43
41 public BuildToolEngine(CellMap map) {
44 public BuildToolEngine(Simulation simulation) {
42 this.Map = map;
45 this.Map = simulation.map;
46 this.Simulation = simulation;
43 }
47 }
44
48
45 private System.Collections.Generic.IEnumerable<float> step_until(float start, float stop) {
49 private System.Collections.Generic.IEnumerable<float> step_until(float start, float stop) {
@@ -170,8 +174,13
170 Destroy(entity);
174 Destroy(entity);
171 }
175 }
172 else if(message.Type == AdjustmentType.Complete) {
176 else if(message.Type == AdjustmentType.Complete) {
173 SetComponent(entity, new PreserveComponent {});
177 SetComponent(entity, new PreserveComponent {date = this.Simulation.DateTime});
174 // SetComponent(entity, new SelectedComponent {selected = false });
178 // SetComponent(entity, new SelectedComponent {selected = false });
179 var area = GetComponent<AreaComponent>(entity);
180 if (area.squares.Length > 400) {
181 SendMessage<SpawnDialogMessage>(new SpawnDialogMessage {
182 Path = "LargePreserve" });
183 }
175 }
184 }
176 else {
185 else {
177 var area = GetComponent<AreaComponent>(entity);
186 var area = GetComponent<AreaComponent>(entity);
@@ -319,6 +328,23
319 }
328 }
320 }
329 }
321 }
330 }
331
332 DateTime min = DateTime.MinValue;
333 Entity newestEntity = default;
334
335 foreach (ref readonly var message in ReadMessages<UndoPreserveMessage>()) {
336 foreach (var entity in ReadEntities<PreserveComponent>()) {
337 var preserveComponent = GetComponent<PreserveComponent>(entity);
338 if (min < preserveComponent.date) {
339 min = preserveComponent.date;
340 newestEntity = entity;
341 }
342 Logging.Debug(String.Format("Checking preserve entity for {0}.", min));
343 }
344 }
345 if (min != DateTime.MinValue) {
346 Destroy(newestEntity);
347 }
322 }
348 }
323 }
349 }
324 }
350 }
@@ -1,4 +1,5
1
1
2 using System.Collections.Generic;
2 using System.IO;
3 using System.IO;
3
4
4 using Microsoft.Xna.Framework.Input;
5 using Microsoft.Xna.Framework.Input;
@@ -23,14 +24,19
23 typeof(ContractStatusComponent),
24 typeof(ContractStatusComponent),
24 typeof(OptionsComponent),
25 typeof(OptionsComponent),
25 typeof(PreserveComponent))]
26 typeof(PreserveComponent))]
27 [Sends(typeof(UndoPreserveMessage))]
26 class GameBridgeEngine : Engine
28 class GameBridgeEngine : Engine
27 {
29 {
28
30
29 public FNAGame game;
31 public FNAGame game;
30
32
33 public List<UndoPreserveMessage> undoPreserveMessages;
34
31 public GameBridgeEngine(FNAGame game)
35 public GameBridgeEngine(FNAGame game)
32 {
36 {
33 this.game = game;
37 this.game = game;
38
39 this.undoPreserveMessages = new List<UndoPreserveMessage>();
34 }
40 }
35
41
36 public override void Update(double dt)
42 public override void Update(double dt)
@@ -40,6 +46,13
40 float sound_effect_volume = 1.0f; //full volume
46 float sound_effect_volume = 1.0f; //full volume
41 bool sound_effect_muted = false;
47 bool sound_effect_muted = false;
42
48
49 foreach (var message in undoPreserveMessages)
50 {
51 SendMessage<UndoPreserveMessage>(message);
52 }
53
54 this.undoPreserveMessages.Clear();
55
43 foreach (ref readonly var windowMessage in ReadMessages<ToggleWindowTypeMessage>())
56 foreach (ref readonly var windowMessage in ReadMessages<ToggleWindowTypeMessage>())
44 {
57 {
45 switch (windowMessage.Window)
58 switch (windowMessage.Window)
@@ -84,13 +97,14
84 sound_effect_volume = component.SoundEffectVolume;
97 sound_effect_volume = component.SoundEffectVolume;
85 sound_effect_muted = component.SoundEffectMuted;
98 sound_effect_muted = component.SoundEffectMuted;
86 }
99 }
100
87 foreach (ref readonly var fontMessage in ReadMessages<SetFontMessage>())
101 foreach (ref readonly var fontMessage in ReadMessages<SetFontMessage>())
88 {
102 {
89 game.setFont(fontMessage.fontName, fontMessage.fontSize);
103 game.setFont(fontMessage.fontName, fontMessage.fontSize);
90 Options.writeOptions(fontMessage.fontName, fontMessage.fontSize,
104 Options.writeOptions(fontMessage.fontName, fontMessage.fontSize,
91 profanity_setting, sound_effect_volume, sound_effect_muted);
105 profanity_setting, sound_effect_volume, sound_effect_muted);
106 }
92
107
93 }
94
108
95 game.in_zone = false;
109 game.in_zone = false;
96 game.in_active_zone = false;
110 game.in_active_zone = false;
@@ -135,14 +149,12
135 {
149 {
136 game.has_tower = true;
150 game.has_tower = true;
137 }
151 }
138
139 }
152 }
140
153
141 foreach (ref readonly var message in ReadMessages<QuitGameMessage>())
154 foreach (ref readonly var message in ReadMessages<QuitGameMessage>())
142 {
155 {
143 this.game.quit = true;
156 this.game.quit = true;
144 }
157 }
145
146 }
158 }
147 }
159 }
148 }
160 }
@@ -290,6 +290,11
290 this.imGuiWindowBridgeEngine.typeMessages.Add(new ToggleWindowTypeMessage {Window = isometricparkfna.Messages.Window.MainMenu});
290 this.imGuiWindowBridgeEngine.typeMessages.Add(new ToggleWindowTypeMessage {Window = isometricparkfna.Messages.Window.MainMenu});
291 });
291 });
292
292
293 var gameBridgeEngine = new GameBridgeEngine(this);
294 Story.BindExternalFunction("undoPreserve", () => {
295 gameBridgeEngine.undoPreserveMessages.Add(new UndoPreserveMessage {});
296 });
297
293 Logging.Debug("Continuing Maximally: " + this.Story.ContinueMaximally().ToString());
298 Logging.Debug("Continuing Maximally: " + this.Story.ContinueMaximally().ToString());
294
299
295 WorldBuilder.AddEngine(new InputEngine(Menu.MENU_BAR_HEIGHT, this.camera, gdm,
300 WorldBuilder.AddEngine(new InputEngine(Menu.MENU_BAR_HEIGHT, this.camera, gdm,
@@ -299,7 +304,6
299
304
300 WorldBuilder.AddEngine(new EventEngine());
305 WorldBuilder.AddEngine(new EventEngine());
301
306
302 var gameBridgeEngine = new GameBridgeEngine(this);
303
307
304 WorldBuilder.AddEngine(gameBridgeEngine);
308 WorldBuilder.AddEngine(gameBridgeEngine);
305 WorldBuilder.AddEngine(new GameStateEngine());
309 WorldBuilder.AddEngine(new GameStateEngine());
@@ -316,7 +320,7
316 WorldBuilder.AddEngine(new PolicyEngine());
320 WorldBuilder.AddEngine(new PolicyEngine());
317 WorldBuilder.AddEngine(new TraceryBridgeEngine(this.grammar));
321 WorldBuilder.AddEngine(new TraceryBridgeEngine(this.grammar));
318 WorldBuilder.AddEngine(new SimulationGameRateBridgeEngine(this.simulation));
322 WorldBuilder.AddEngine(new SimulationGameRateBridgeEngine(this.simulation));
319 WorldBuilder.AddEngine(new BuildToolEngine(this.simulation.map));
323 WorldBuilder.AddEngine(new BuildToolEngine(this.simulation));
320 WorldBuilder.AddEngine(new SoundEffectEngine());
324 WorldBuilder.AddEngine(new SoundEffectEngine());
321
325
322 WorldBuilder.AddGeneralRenderer(new AreaRenderer(this.tileBatch, this.monoFont), 1);
326 WorldBuilder.AddGeneralRenderer(new AreaRenderer(this.tileBatch, this.monoFont), 1);
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