Description:
Fix dialog bugs.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
0 Inline Comments
Unresolved TODOs:
There are no unresolved TODOs
@@ -40,20 +40,16 | |||
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40 | 40 | Governor: Welcome to your new park, director! |
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41 | 41 | |
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42 | 42 | * [Okay] |
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43 | ||
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44 | 43 | Governor: Make sure that you keep visitors happy and the budget in the black! You're currently getting an annual grant out of my budget—it'd sure be nice if you park were self-sufficient so we could drop that expense! |
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45 | 44 | |
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46 | 45 | * * [And I need to keep the forest healthy, too, right?] |
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47 | 46 | ~ GovernorOpinion = GovernorOpinion - 1 |
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48 | ||
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49 | ||
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50 | 47 | Governor: Ummm, yeah |
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51 | 48 | * * * [\...] |
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52 | 49 | -> END |
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53 | 50 | * * [Sounds good!] |
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54 | 51 | ~ GovernorOpinion = GovernorOpinion + 1 |
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55 | 52 | |
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56 | ||
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57 | 53 | Governor: I'll check in soon. |
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58 | 54 | |
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59 | 55 | |
@@ -64,16 +60,17 | |||
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64 | 60 | |
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65 | 61 | \#assistantName\#: Hello. I'm \#assistantName\#. |
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66 | 62 | * [Nice to meet you.] |
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67 | You can use the mouse or arrow keys to move around, and the plus and minus keys to zoom in and out. B opens the budget and F lets you adjust Forest Policy. | |
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63 | ||
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64 | \#assistantName\#: You can use the mouse or arrow keys to move around, and the plus and minus keys to zoom in and out. B opens the budget and F lets you adjust Forest Policy. | |
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68 | 65 | |
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69 | 66 | * * [Got it, thanks.] |
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70 | 67 | |
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71 | \#assistantName\#: Bye | |
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68 | \#assistantName\#: Bye | |
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72 | 69 | -> END |
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73 | 70 | * * [How are you?] |
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74 | 71 | |
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75 | \#assistantName\#: \#howdoing\# | |
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76 | -> END | |
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72 | \#assistantName\#: \#howdoing\# | |
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73 | -> END | |
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77 | 74 | |
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78 | 75 | |
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79 | 76 | === BadNewsReact === |
@@ -107,6 +104,7 | |||
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107 | 104 | === MassVandalism === |
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108 | 105 | \#assistantName\#: Bad news, director. |
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109 | 106 | + [Oh?] |
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107 | ||
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110 | 108 | \#assistantName\#: A number of trees have been seriously damaged overnight. |
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111 | 109 | + + [How bad are they?] |
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112 | 110 |
@@ -1,1 +1,1 | |||
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1 | {"inkVersion":20,"root":[[["done",{"#f":5,"#n":"g-0"}],null],"done",{"placeholder":["end",{"#f":1}],"alter":[{"temp=":"k"},{"temp=":"x"},"ev",{"VAR?":"x"},{"VAR?":"k"},"+","/ev",{"temp=":"x","re":true},{"#f":1}],"inc":[{"temp=":"x"},"ev",{"VAR?":"x"},1,"+","/ev",{"temp=":"x","re":true},{"#f":1}],"dec":[{"temp=":"x"},"ev",{"VAR?":"x"},1,"-","/ev",{"temp=":"x","re":true},{"#f":1}],"Once":[["^Once upon a time...","\n",["ev",{"^->":"Once.0.2.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str","/ev",{"*":".^.^.c-0","flg":2},{"s":["^There were two choices.",{"->":"$r","var":true},null]}],["ev",{"^->":"Once.0.3.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str","/ev",{"*":".^.^.c-1","flg":2},{"s":["^There were four lines of content.",{"->":"$r","var":true},null]}],{"c-0":["ev",{"^->":"Once.0.c-0.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.2.s"},[{"#n":"$r2"}],"\n",{"->":".^.^.g-0"},{"#f":5}],"c-1":["ev",{"^->":"Once.0.c-1.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.3.s"},[{"#n":"$r2"}],"\n",{"->":".^.^.g-0"},{"#f":5}],"g-0":["^They lived happily ever after.","\n","end",{"#f":5}]}],{"#f":1}],"IntroGovernor":[["^Governor: Welcome to your new park, director!","\n","ev","str","^Okay","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","^Governor: Make sure that you keep visitors happy and the budget in the black! You're currently getting an annual grant out of my budget—it'd sure be nice if you park were self-sufficient so we could drop that expense!","\n",["ev","str","^And I need to keep the forest healthy, too, right?","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^Sounds good!","/str","/ev",{"*":".^.c-1","flg":20},{"c-0":["^ ","\n","ev",{"VAR?":"GovernorOpinion"},1,"-","/ev",{"VAR=":"GovernorOpinion","re":true},"^Governor: Ummm, yeah","\n",["ev","str","^...","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","end",{"#f":5}]}],{"#f":5}],"c-1":["\n","ev",{"VAR?":"GovernorOpinion"},1,"+","/ev",{"VAR=":"GovernorOpinion","re":true},"^Governor: I'll check in soon.","\n","end",{"#f":5}]}],{"#f":5}]}],{"#f":1}],"IntroAssistant":[["^#assistantName#: Hello. I'm #assistantName#.","\n","ev","str","^Nice to meet you.","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","^You can use the mouse or arrow keys to move around, and the plus and minus keys to zoom in and out. B opens the budget and F lets you adjust Forest Policy.","\n",["ev","str","^Got it, thanks.","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^How are you?","/str","/ev",{"*":".^.c-1","flg":20},{"c-0":["\n","^#assistantName#: Bye","\n","end",{"#f":5}],"c-1":["\n","^#assistantName#: #howdoing#","\n","end",{"#f":5}]}],{"#f":5}]}],{"#f":1}],"BadNewsReact":[["ev","str","^Damn.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Fuck.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Shoot.","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^*Sigh.* Fine.","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^Who cares?","/str","/ev",{"*":".^.c-4","flg":4},{"c-0":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",{"#f":5}],"c-1":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",{"#f":5}],"c-2":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",{"#f":5}],"c-3":["\n","ev","void","/ev","->->",{"#f":5}],"c-4":["\n","ev","void","/ev","->->",{"#f":5}]}],{"#f":1}],"AssistantAcknowlege":[["ev","str","^Thanks.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Mmmm hmm.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Get to it.","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^I really appreciate it, #assistantName#","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["\n","ev","void","/ev","->->",{"#f":5}],"c-1":["\n","ev","void","/ev","->->",{"#f":5}],"c-2":["^ ","ev",{"^var":"playerRude","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",{"#f":5}],"c-3":["\n",{"->":".^.^.^.Appreciate"},{"#f":5}]}],{"Appreciate":["^#assistantName#: ","ev",{"VAR?":"assistantTraits"},{"VAR?":"shy"},"?","/ev",[{"->":".^.b","c":true},{"b":["^...",{"->":".^.^.^.8"},null]}],[{"->":".^.b"},{"b":[["ev","visit",3,"seq","/ev","ev","du",0,"==","/ev",{"->":".^.s0","c":true},"ev","du",1,"==","/ev",{"->":".^.s1","c":true},"ev","du",2,"==","/ev",{"->":".^.s2","c":true},"nop",{"s0":["pop","^No problem.",{"->":".^.^.23"},null],"s1":["pop","^Oh, you're welcome.",{"->":".^.^.23"},null],"s2":["pop","^My pleasure.",{"->":".^.^.23"},null],"#f":5}],{"->":".^.^.^.8"},null]}],"nop","\n","ev","void","/ev","->->",{"#f":1}],"#f":1}],"MassVandalism":[["^#assistantName#: Bad news, director.","\n","ev","str","^Oh?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^#assistantName#: A number of trees have been seriously damaged overnight.","\n",["ev","str","^How bad are they?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^#assistantName#: I'm no botanist, but they're not great. The gouges are pretty deep.","\n",{"->t->":"BadNewsReact"},"^#assistantName#: Yeah, it's ","ev",{"VAR?":"assistantTraits"},{"VAR?":"sweary"},"?","/ev",[{"->":".^.b","c":true},{"b":["^fucking",{"->":".^.^.^.11"},null]}],"nop","^ awful.","\n","^I'll see who's around and get to cleaning.","\n",{"->t->":"AssistantAcknowlege"},"end",{"#f":5}]}],{"#f":5}]}],{"#f":1}],"global decl":["ev",0,{"VAR=":"playerSwears"},0,{"VAR=":"playerRude"},0,{"VAR=":"GovernorOpinion"},{"list":{},"origins":["assistantTraits"]},{"VAR=":"assistantTraits"},"/ev","end",null],"#f":1}],"listDefs":{"assistantTraits":{"shy":1,"esoteric":2,"sweary":3}}} No newline at end of file | |
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1 | {"inkVersion":20,"root":[[["done",{"#f":5,"#n":"g-0"}],null],"done",{"placeholder":["end",{"#f":1}],"alter":[{"temp=":"k"},{"temp=":"x"},"ev",{"VAR?":"x"},{"VAR?":"k"},"+","/ev",{"temp=":"x","re":true},{"#f":1}],"inc":[{"temp=":"x"},"ev",{"VAR?":"x"},1,"+","/ev",{"temp=":"x","re":true},{"#f":1}],"dec":[{"temp=":"x"},"ev",{"VAR?":"x"},1,"-","/ev",{"temp=":"x","re":true},{"#f":1}],"Once":[["^Once upon a time...","\n",["ev",{"^->":"Once.0.2.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str","/ev",{"*":".^.^.c-0","flg":2},{"s":["^There were two choices.",{"->":"$r","var":true},null]}],["ev",{"^->":"Once.0.3.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str","/ev",{"*":".^.^.c-1","flg":2},{"s":["^There were four lines of content.",{"->":"$r","var":true},null]}],{"c-0":["ev",{"^->":"Once.0.c-0.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.2.s"},[{"#n":"$r2"}],"\n",{"->":".^.^.g-0"},{"#f":5}],"c-1":["ev",{"^->":"Once.0.c-1.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.3.s"},[{"#n":"$r2"}],"\n",{"->":".^.^.g-0"},{"#f":5}],"g-0":["^They lived happily ever after.","\n","end",{"#f":5}]}],{"#f":1}],"IntroGovernor":[["^Governor: Welcome to your new park, director!","\n","ev","str","^Okay","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","^Governor: Make sure that you keep visitors happy and the budget in the black! You're currently getting an annual grant out of my budget—it'd sure be nice if you park were self-sufficient so we could drop that expense!","\n",["ev","str","^And I need to keep the forest healthy, too, right?","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^Sounds good!","/str","/ev",{"*":".^.c-1","flg":20},{"c-0":["^ ","\n","ev",{"VAR?":"GovernorOpinion"},1,"-","/ev",{"VAR=":"GovernorOpinion","re":true},"^Governor: Ummm, yeah","\n",["ev","str","^...","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","end",{"#f":5}]}],{"#f":5}],"c-1":["\n","ev",{"VAR?":"GovernorOpinion"},1,"+","/ev",{"VAR=":"GovernorOpinion","re":true},"^Governor: I'll check in soon.","\n","end",{"#f":5}]}],{"#f":5}]}],{"#f":1}],"IntroAssistant":[["^#assistantName#: Hello. I'm #assistantName#.","\n","ev","str","^Nice to meet you.","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","^#assistantName#: You can use the mouse or arrow keys to move around, and the plus and minus keys to zoom in and out. B opens the budget and F lets you adjust Forest Policy.","\n",["ev","str","^Got it, thanks.","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^How are you?","/str","/ev",{"*":".^.c-1","flg":20},{"c-0":["\n","^#assistantName#: Bye","\n","end",{"#f":5}],"c-1":["\n","^#assistantName#: #howdoing#","\n","end",{"#f":5}]}],{"#f":5}]}],{"#f":1}],"BadNewsReact":[["ev","str","^Damn.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Fuck.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Shoot.","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^*Sigh.* Fine.","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^Who cares?","/str","/ev",{"*":".^.c-4","flg":4},{"c-0":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",{"#f":5}],"c-1":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",{"#f":5}],"c-2":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",{"#f":5}],"c-3":["\n","ev","void","/ev","->->",{"#f":5}],"c-4":["\n","ev","void","/ev","->->",{"#f":5}]}],{"#f":1}],"AssistantAcknowlege":[["ev","str","^Thanks.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Mmmm hmm.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Get to it.","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^I really appreciate it, #assistantName#","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["\n","ev","void","/ev","->->",{"#f":5}],"c-1":["\n","ev","void","/ev","->->",{"#f":5}],"c-2":["^ ","ev",{"^var":"playerRude","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",{"#f":5}],"c-3":["\n",{"->":".^.^.^.Appreciate"},{"#f":5}]}],{"Appreciate":["^#assistantName#: ","ev",{"VAR?":"assistantTraits"},{"VAR?":"shy"},"?","/ev",[{"->":".^.b","c":true},{"b":["^...",{"->":".^.^.^.8"},null]}],[{"->":".^.b"},{"b":[["ev","visit",3,"seq","/ev","ev","du",0,"==","/ev",{"->":".^.s0","c":true},"ev","du",1,"==","/ev",{"->":".^.s1","c":true},"ev","du",2,"==","/ev",{"->":".^.s2","c":true},"nop",{"s0":["pop","^No problem.",{"->":".^.^.23"},null],"s1":["pop","^Oh, you're welcome.",{"->":".^.^.23"},null],"s2":["pop","^My pleasure.",{"->":".^.^.23"},null],"#f":5}],{"->":".^.^.^.8"},null]}],"nop","\n","ev","void","/ev","->->",{"#f":1}],"#f":1}],"MassVandalism":[["^#assistantName#: Bad news, director.","\n","ev","str","^Oh?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^#assistantName#: A number of trees have been seriously damaged overnight.","\n",["ev","str","^How bad are they?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^#assistantName#: I'm no botanist, but they're not great. The gouges are pretty deep.","\n",{"->t->":"BadNewsReact"},"^#assistantName#: Yeah, it's ","ev",{"VAR?":"assistantTraits"},{"VAR?":"sweary"},"?","/ev",[{"->":".^.b","c":true},{"b":["^fucking",{"->":".^.^.^.11"},null]}],"nop","^ awful.","\n","^I'll see who's around and get to cleaning.","\n",{"->t->":"AssistantAcknowlege"},"end",{"#f":5}]}],{"#f":5}]}],{"#f":1}],"global decl":["ev",0,{"VAR=":"playerSwears"},0,{"VAR=":"playerRude"},0,{"VAR=":"GovernorOpinion"},{"list":{},"origins":["assistantTraits"]},{"VAR=":"assistantTraits"},"/ev","end",null],"#f":1}],"listDefs":{"assistantTraits":{"shy":1,"esoteric":2,"sweary":3}}} No newline at end of file |
@@ -6,6 +6,6 | |||
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6 | 6 | ~ assistantTraits = (shy, sweary) |
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7 | 7 | |
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8 | 8 | |
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9 | -> MassVandalism | |
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9 | -> IntroAssistant | |
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10 | 10 | |
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11 | 11 | -> END No newline at end of file |
@@ -100,32 +100,20 | |||
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100 | 100 | var parts = Regex.Split(continuation, ":", 0); |
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101 | 101 | var speaker = (parts.Length == 2) ? this.Grammar.Flatten(parts[0]) : "Dialog"; |
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102 | 102 | var dialog = (parts.Length == 2) ? this.Grammar.Flatten(parts[1]) : continuation; |
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103 | var index = 0; | |
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104 | 103 | |
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105 | 104 | SetComponent(choiceMessage.Entity, new DialogComponent { |
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106 | 105 | CurrentDialog = dialog, |
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107 | CurrentSpeaker = speaker, | |
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106 | CurrentSpeaker = speaker.Trim(), | |
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108 | 107 | Options = this.Story.currentChoices |
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109 | 108 | .Select(option => BleepString(option.text, |
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110 | 109 | profanity_setting )) |
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111 | 110 | .ToList()}); |
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112 | 111 | |
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113 |
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114 | index = DialogSpawner.indexes[this.Grammar.Flatten(speaker)]; | |
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115 | } | |
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116 | else { | |
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117 | do | |
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118 | { | |
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119 | index = Random.Next(0,7); | |
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120 | } while(DialogSpawner.indexes.ContainsValue(index)); | |
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112 | var index = DialogSpawner.GetSpeakerImageIndex(this.Grammar, this.Random, speaker); | |
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121 | 113 | |
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122 | DialogSpawner.indexes[this.Grammar.Flatten(speaker)] = index; | |
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123 | } | |
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124 | 114 | SetComponent(choiceMessage.Entity, new ImageComponent { |
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125 | 115 | ImageIndex = index}); |
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126 | 116 | } |
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127 | ||
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128 | ||
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129 | 117 | else |
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130 | 118 | { |
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131 | 119 | Logging.Debug(String.Format("Destroying Dialog (Entity ID {0}).", choiceMessage.Entity.ID)); |
@@ -165,11 +153,16 | |||
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165 | 153 | SetComponent(lowestEntity, new DialogComponent { |
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166 | 154 | Knot = Knot, |
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167 | 155 | CurrentDialog = dialog, |
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168 | CurrentSpeaker = speaker, | |
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156 | CurrentSpeaker = speaker.Trim(), | |
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169 | 157 | Options = this.Story.currentChoices |
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170 | 158 | .Select(option => option.text) |
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171 | 159 | .ToList()}); |
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172 | 160 | |
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161 | var index = DialogSpawner.GetSpeakerImageIndex(this.Grammar, this.Random, speaker); | |
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162 | ||
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163 | SetComponent(lowestEntity, new ImageComponent { | |
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164 | ImageIndex = index}); | |
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165 | ||
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173 | 166 | } |
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174 | 167 | } |
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175 | 168 | } |
@@ -45,6 +45,26 | |||
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45 | 45 | } |
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46 | 46 | } |
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47 | 47 | |
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48 | public static int GetSpeakerImageIndex(Grammar grammar, Random random, String speakerRaw) | |
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49 | { | |
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50 | var index = 0; | |
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51 | String speaker = grammar.Flatten(speakerRaw.Trim()); | |
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52 | ||
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53 | if (DialogSpawner.indexes.ContainsKey(speaker)) { | |
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54 | index = DialogSpawner.indexes[speaker]; | |
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55 | } | |
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56 | else { | |
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57 | Logging.Info(String.Format("Creating a new image for speaker {0}", speaker)); | |
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58 | do | |
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59 | { | |
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60 | index = random.Next(0,7); | |
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61 | } while(DialogSpawner.indexes.ContainsValue(index)); | |
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62 | ||
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63 | DialogSpawner.indexes[speaker] = index; | |
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64 | } | |
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65 | return index; | |
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66 | } | |
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67 | ||
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48 | 68 | protected override void Spawn(in SpawnDialogMessage message) |
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49 | 69 | { |
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50 | 70 | Logging.Spy(this.Story.currentChoices.Count(), "Count"); |
@@ -72,7 +92,7 | |||
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72 | 92 | AddComponent(newDialog, new DialogComponent { |
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73 | 93 | Knot = message.Path, |
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74 | 94 | CurrentDialog = this.Grammar.Flatten(dialog), |
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75 | CurrentSpeaker = this.Grammar.Flatten(speaker), | |
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95 | CurrentSpeaker = this.Grammar.Flatten(speaker).Trim(), | |
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76 | 96 | Options = this.Story.currentChoices |
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77 | 97 | .Select(option => option.text) |
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78 | 98 | .ToList()}); |
@@ -82,17 +102,7 | |||
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82 | 102 | AddComponent(newDialog, |
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83 | 103 | new VisibilityComponent{ visible = true}); |
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84 | 104 | |
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85 | if (DialogSpawner.indexes.ContainsKey(this.Grammar.Flatten(speaker))) { | |
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86 | index = DialogSpawner.indexes[this.Grammar.Flatten(speaker)]; | |
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87 | } | |
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88 | else { | |
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89 | do | |
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90 | { | |
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91 | index = Random.Next(0,7); | |
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92 | } while(DialogSpawner.indexes.ContainsValue(index)); | |
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93 | ||
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94 | DialogSpawner.indexes[this.Grammar.Flatten(speaker)] = index; | |
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95 | } | |
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105 | index = GetSpeakerImageIndex(this.Grammar, this.Random, speaker); | |
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96 | 106 | |
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97 | 107 | AddComponent(newDialog, new ImageComponent { |
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98 | 108 | ImageIndex = index}); |
@@ -944,8 +944,15 | |||
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944 | 944 | additionalInfo.Add("mouse ", String.Format("{0}, {1}", state.X, state.Y)); |
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945 | 945 | additionalInfo.Add("mouse delta", delta.ToString()); |
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946 | 946 | |
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947 | string entries = ""; | |
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948 | foreach (var pair in DialogSpawner.indexes) | |
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949 | { | |
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950 | entries += String.Format("{0}={1}, ", pair.Key, pair.Value); | |
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951 | } | |
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952 | ||
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947 | 953 | additionalInfo.Add("Tracery Test", this.output); |
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948 | 954 | additionalInfo.Add("Log Entry", string.Format("{0} {1}", Logging.entries[Logging.entries.Count-1].level, Logging.entries[Logging.entries.Count-1].message)); |
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955 | additionalInfo.Add("Dialog entries", entries); | |
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949 | 956 | |
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950 | 957 | debugWindow.Layout(debugInfo, additionalInfo, ref show_another_window); |
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951 | 958 |
@@ -151,7 +151,7 | |||
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151 | 151 | { |
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152 | 152 | //Could address this with a placeholder image, but |
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153 | 153 | //I think I prefer eliminating the possibility of a placeholder. |
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154 | Logging.Warning(String.Format("Conversation (Entity ID {0}) without an image.", entity.ID)); | |
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154 | // Logging.Warning(String.Format("Conversation (Entity ID {0}) without an image.", entity.ID)); | |
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155 | 155 | |
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156 | 156 | } |
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157 | 157 | var dialog = GetComponent<DialogComponent>(entity); |
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