Description:
Add EventEngine.
Commit status:
[Not Reviewed]
References:
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Comments:
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Unresolved TODOs:
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@@ -0,0 +1,39 | |||||
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1 | using System; | ||
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2 | |||
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3 | using Encompass; | ||
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4 | |||
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5 | using isometricparkfna.Messages; | ||
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6 | |||
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7 | namespace isometricparkfna.Engines | ||
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8 | { | ||
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9 | |||
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10 | [Receives(typeof(TickMessage))] | ||
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11 | [Sends(typeof(SpawnDialogMessage))] | ||
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12 | class EventEngine : Engine | ||
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13 | { | ||
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14 | |||
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15 | Random Random; | ||
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16 | |||
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17 | public EventEngine() | ||
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18 | { | ||
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19 | this.Random = new Random(); | ||
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20 | } | ||
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21 | |||
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22 | public override void Update(double dt) | ||
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23 | { | ||
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24 | foreach (var tick in ReadMessages<TickMessage>()) | ||
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25 | { | ||
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26 | |||
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27 | if (this.Random.Next(0, 10) == 1) | ||
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28 | { | ||
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29 | Logging.Debug("Spawning Once dialog."); | ||
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30 | SendMessage(new SpawnDialogMessage { Path = "Once" }); | ||
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31 | } | ||
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32 | |||
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33 | } | ||
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34 | } | ||
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35 | |||
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36 | |||
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37 | |||
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38 | } | ||
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39 | } |
@@ -22,7 +22,7 | |||||
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22 | typeof(SetDialogMessage), |
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22 | typeof(SetDialogMessage), |
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23 | typeof(DialogChoiceMessage))] |
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23 | typeof(DialogChoiceMessage))] |
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24 | [Reads(typeof(DialogComponent), |
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24 | [Reads(typeof(DialogComponent), |
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25 |
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25 | typeof(WindowTypeComponent), |
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26 | typeof(VisibilityComponent), |
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26 | typeof(VisibilityComponent), |
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27 | typeof(SelectedComponent))] |
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27 | typeof(SelectedComponent))] |
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28 | [Writes(typeof(VisibilityComponent), |
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28 | [Writes(typeof(VisibilityComponent), |
@@ -259,6 +259,8 | |||||
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259 | WorldBuilder.AddEngine(new UIEngine(this.Story)); |
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259 | WorldBuilder.AddEngine(new UIEngine(this.Story)); |
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260 | WorldBuilder.AddEngine(new DialogEngine(this.Story, this.grammar)); |
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260 | WorldBuilder.AddEngine(new DialogEngine(this.Story, this.grammar)); |
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261 |
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261 | ||
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262 | WorldBuilder.AddEngine(new EventEngine()); | ||
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263 | |||
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262 | var gameBridgeEngine = new GameBridgeEngine(this); |
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264 | var gameBridgeEngine = new GameBridgeEngine(this); |
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263 |
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265 | ||
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264 | WorldBuilder.AddEngine(gameBridgeEngine); |
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266 | WorldBuilder.AddEngine(gameBridgeEngine); |
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