Description:
Add version string.
Commit status:
[Not Reviewed]
References:
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Comments:
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Unresolved TODOs:
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@@ -40,6 +40,8 | |||||
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40 |
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40 | ||
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41 | private Camera camera = new Camera(new float[] { 0.25f, 0.5f, 1.0f, 2.0f, 4.0f }); |
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41 | private Camera camera = new Camera(new float[] { 0.25f, 0.5f, 1.0f, 2.0f, 4.0f }); |
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42 |
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42 | ||
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43 | private const string VERSION = "0.30.04"; | ||
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44 | |||
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43 | Random random_generator = new Random(); |
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45 | Random random_generator = new Random(); |
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44 |
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46 | ||
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45 | int frameRate = 0; |
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47 | int frameRate = 0; |
@@ -854,7 +856,7 | |||||
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854 | null, |
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856 | null, |
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855 | null); |
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857 | null); |
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856 |
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858 | ||
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857 |
Vector2 middle_dimensions = |
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859 | Vector2 middle_dimensions = largeMonoFont.MeasureString("Isometric Park"); |
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858 | float middle_start = (int)((FNAGame.width / 2) - (middle_dimensions.X / 2)); |
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860 | float middle_start = (int)((FNAGame.width / 2) - (middle_dimensions.X / 2)); |
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859 | ImGui.SetNextWindowPos(new Num.Vector2(FNAGame.width/2, 200)); |
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861 | ImGui.SetNextWindowPos(new Num.Vector2(FNAGame.width/2, 200)); |
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860 | MainMenu.Render(debugWindow.monoFont, imGuiWindowBridgeEngine); |
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862 | MainMenu.Render(debugWindow.monoFont, imGuiWindowBridgeEngine); |
@@ -863,6 +865,16 | |||||
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863 | new Vector2(middle_start, 50), |
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865 | new Vector2(middle_start, 50), |
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864 | Color.Black, 0.0f, Vector2.Zero, |
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866 | Color.Black, 0.0f, Vector2.Zero, |
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865 | 1.0f, SpriteEffects.None, 0.5f); |
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867 | 1.0f, SpriteEffects.None, 0.5f); |
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868 | batch.DrawString(largeMonoFont, "Isometric Park", | ||
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869 | new Vector2(middle_start-1, 49), | ||
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870 | Color.White, 0.0f, Vector2.Zero, | ||
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871 | 1.0f, SpriteEffects.None, 0.51f); | ||
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872 | |||
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873 | Vector2 version_dimensions = monoFont.MeasureString(VERSION); | ||
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874 | batch.DrawString(monoFont, VERSION, | ||
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875 | new Vector2(0, FNAGame.height-version_dimensions.Y), | ||
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876 | Color.White, 0.0f, Vector2.Zero, | ||
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877 | 1.0f, SpriteEffects.None, 0.51f); | ||
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866 | batch.End(); |
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878 | batch.End(); |
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867 | } |
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879 | } |
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868 | #endregion |
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880 | #endregion |
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