Description:
End game when funds run out and tweak related dialog.
Commit status:
[Not Reviewed]
References:
Comments:
0 Commit comments 0 Inline Comments
Unresolved TODOs:
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r484:b1e61740011c -

@@ -87,7 +87,7
87 87 - Tree planting campaign @done(2021-09-28) @milestone(5: Events)
88 88 - Friends of the park fundraiser @done(2021-11-07) @milestone(5: Events)
89 89 - Federal grant @done(2021-11-27) @milestone(5: Events)
90 - Celebrity visit @original_milestone(5: Events)
90 - Celebrity visit @original_milestone(5: Events) @nvm
91 91 Probably neets to affect reputation or attendance, which aren't implemented yet.
92 92 - Disasters @maybe
93 93 - Fire
@@ -7,6 +7,10
7 7 LIST assistantTraits = shy, esoteric, sweary
8 8
9 9
10 EXTERNAL endGame()
11
12
13
10 14
11 15 //This is needed to make both including and for jumping to dialog sections work:
12 16 === placeholder ===
@@ -23,6 +27,12
23 27
24 28 === function dec(ref x) ===
25 29 ~ x = x - 1
30
31
32 //fallbacks
33
34 === function endGame ===
35 ~ return
26 36
27 37 === Once ===
28 38
@@ -50,7 +60,7
50 60 * * [Sounds good!]
51 61 ~ GovernorOpinion = GovernorOpinion + 1
52 62
53 Governor: I'll check in soon.
63 Governor: I'll check in soon.
54 64
55 65
56 66 -> END
@@ -150,7 +160,6
150 160 Governor: For your sake, I hope so.
151 161 -> END
152 162 + [Have any ideas?]
153
154 163 Governor: Accept some contracts. Now's not the time to worry about sustainability, or whatever you natural resources types care about. Just take the deal. They'll keep you from running out of money.
155 164 -> END
156 165 + [What happens if I run out of money?]
@@ -158,27 +167,22
158 167 + [What?]
159 168 -> Surprise
160 169
161
162 170 = Surprise
163 171
164 172 Governor: Is this a *surprise* to you?
165 173 + [Uh, um, no.]
166 174 Governor: Well, I hope you have a plan...
167
168 175 For your sake.
169 176 -> END
170 177 + [Honestly, yes.]
171 178 Governor: Well! I appreciate your directness. But I hope you have a plan...
172
173 179 For your sake.
174 180 -> END
175 181 + [What happens if I run out of money?]
176 182 -> WhatHappens
177 183 = WhatHappens
178 Governor: If you run out of money entirely, .
179
184 Governor: If you run out of money entirely...
180 185 The park will be fine, in the long run. The state department of natural resources will use its funds to bail the park out. Someone from my office will come in and trim the budget.
181
182 186 You, however, will be asked to resign.
183 187
184 188 + [And if I don't resign?]
@@ -187,6 +191,13
187 191 -> END
188 192 + [I understand.]
189 193 -> END
194
195 === EndLowFunds ===
196
197 Governor: I've warned you.
198 + [I understand. I resign. (Game Over)] { endGame() }
199 -> END
200
190 201 === MeetFriendOfThePark ===
191 202
192 203
@@ -1,1 +1,1
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1 {"inkVersion":20,"root":[[["done",{"#n":"g-0"}],null],"done",{"placeholder":["end",null],"alter":[{"temp=":"k"},{"temp=":"x"},"ev",{"VAR?":"x"},{"VAR?":"k"},"+","/ev",{"temp=":"x","re":true},null],"inc":[{"temp=":"x"},"ev",{"VAR?":"x"},1,"+","/ev",{"temp=":"x","re":true},null],"dec":[{"temp=":"x"},"ev",{"VAR?":"x"},1,"-","/ev",{"temp=":"x","re":true},null],"endGame":["ev","void","/ev","~ret",null],"Once":[["^Once upon a time...","\n",["ev",{"^->":"Once.0.2.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str","/ev",{"*":".^.^.c-0","flg":2},{"s":["^There were two choices.",{"->":"$r","var":true},null]}],["ev",{"^->":"Once.0.3.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str","/ev",{"*":".^.^.c-1","flg":2},{"s":["^There were four lines of content.",{"->":"$r","var":true},null]}],{"c-0":["ev",{"^->":"Once.0.c-0.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.2.s"},[{"#n":"$r2"}],"\n",{"->":".^.^.g-0"},null],"c-1":["ev",{"^->":"Once.0.c-1.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.3.s"},[{"#n":"$r2"}],"\n",{"->":".^.^.g-0"},null],"g-0":["^They lived happily ever after.","\n","end",null]}],null],"IntroGovernor":[["^Governor: Welcome to your new park, director!","\n","ev","str","^Okay","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","^Governor: Make sure that you keep visitors happy and the budget in the black! You're currently getting an annual grant out of my budget—it'd sure be nice if you park were self-sufficient so we could drop that expense!","\n",["ev","str","^And I need to keep the forest healthy, too, right?","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^Sounds good!","/str","/ev",{"*":".^.c-1","flg":20},{"c-0":["^ ","\n","ev",{"VAR?":"GovernorOpinion"},1,"-","/ev",{"VAR=":"GovernorOpinion","re":true},"^Governor: Ummm, yeah","\n",["ev","str","^...","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","end",{"#f":5}]}],{"#f":5}],"c-1":["\n","ev",{"VAR?":"GovernorOpinion"},1,"+","/ev",{"VAR=":"GovernorOpinion","re":true},"^Governor: I'll check in soon.","\n","end",{"#f":5}]}],{"#f":5}]}],null],"IntroAssistant":[["^#assistantName#: Hello. I'm #assistantName#.","\n","ev","str","^Nice to meet you.","/str","/ev",{"*":".^.c-0","flg":20},{"c-0":["\n","^#assistantName#: You can use the mouse or arrow keys to move around, and the plus and minus keys to zoom in and out. B opens the budget and F lets you adjust Forest Policy.","\n",["ev","str","^Got it, thanks.","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^How are you?","/str","/ev",{"*":".^.c-1","flg":20},{"c-0":["\n","^#assistantName#: Bye","\n","end",{"#f":5}],"c-1":["\n","^#assistantName#: #howdoing#","\n","end",{"#f":5}]}],{"#f":5}]}],null],"BadNewsReact":[["ev","str","^Damn.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Fuck.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Shoot.","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^*Sigh.* Fine.","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^Who cares?","/str","/ev",{"*":".^.c-4","flg":4},{"c-0":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",null],"c-1":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",null],"c-2":["^ ","ev",{"^var":"playerSwears","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",null],"c-3":["\n","ev","void","/ev","->->",null],"c-4":["\n","ev","void","/ev","->->",null]}],null],"AssistantAcknowlege":[["ev","str","^Thanks.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Mmmm hmm.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Get to it.","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^I really appreciate it, #assistantName#","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["\n","ev","void","/ev","->->",null],"c-1":["\n","ev","void","/ev","->->",null],"c-2":["^ ","ev",{"^var":"playerRude","ci":-1},{"f()":"inc"},"out","/ev","\n","ev","void","/ev","->->",null],"c-3":["\n",{"->":".^.^.^.Appreciate"},null]}],{"Appreciate":["^#assistantName#: ","ev",{"VAR?":"assistantTraits"},{"VAR?":"shy"},"?","/ev",[{"->":".^.b","c":true},{"b":["^...",{"->":".^.^.^.8"},null]}],[{"->":".^.b"},{"b":[["ev","visit",3,"seq","/ev","ev","du",0,"==","/ev",{"->":".^.s0","c":true},"ev","du",1,"==","/ev",{"->":".^.s1","c":true},"ev","du",2,"==","/ev",{"->":".^.s2","c":true},"nop",{"s0":["pop","^No problem.",{"->":".^.^.23"},null],"s1":["pop","^Oh, you're welcome.",{"->":".^.^.23"},null],"s2":["pop","^My pleasure.",{"->":".^.^.23"},null],"#f":5}],{"->":".^.^.^.8"},null]}],"nop","\n","ev","void","/ev","->->",null]}],"MassVandalism":[["^#assistantName#: Bad news, director.","\n","ev","str","^Oh?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^#assistantName#: A number of trees have been seriously damaged overnight.","\n",["ev","str","^How bad are they?","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^#assistantName#: I'm no botanist, but they're not great. The gouges are pretty deep.","\n",{"->t->":"BadNewsReact"},"^#assistantName#: Yeah, it's ","ev",{"VAR?":"assistantTraits"},{"VAR?":"sweary"},"?","/ev",[{"->":".^.b","c":true},{"b":["^fucking",{"->":".^.^.^.11"},null]}],"nop","^ awful.","\n","^I'll see who's around and get to cleaning.","\n",{"->t->":"AssistantAcknowlege"},"end",null]}],null]}],null],"LowFunds":[["^#assistantName#: Director, our funds are getting dangerously low!","\n","ev","str","^Don't worry about it. I have a plan.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^I know.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Stop bothering me with things I already know!","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^Have any ideas?","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^What?","/str","/ev",{"*":".^.c-4","flg":4},{"c-0":["\n","end",null],"c-1":["\n","end",null],"c-2":["^ ","ev",{"^var":"playerRude","ci":-1},{"f()":"inc"},"out","/ev","\n","end",null],"c-3":["\n","^#assistantName#: Consider accepting some contracts. Even if they're not the best terms, they'll keep us from running out of money.","\n","end",null],"c-4":["\n","^#assistantName#: Yes, we have less than $25,000. We're running the risk of a default.","\n",{"->t->":"BadNewsReact"},"^#assistantName#: I know! consider accepting some contracts. Even if they're not the best terms, they'll keep us from running out of money.","\n","end",null]}],null],"VeryLowFunds":[["^Governor: Director, you have almost no reserve funds. This isn't acceptable.","\n","ev",{"CNT?":".^.^"},1,">","/ev",[{"->":".^.b","c":true},{"b":["^ I can't believe I'm having this conversation with you again. ",{"->":".^.^.^.8"},null]}],"nop","\n","ev","str","^I know. I'm working on it.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Have any ideas?","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^What happens if I run out of money?","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^What?","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["\n","^Governor: For your sake, I hope so.","\n","end",null],"c-1":["\n","^Governor: Accept some contracts. Now's not the time to worry about sustainability, or whatever you natural resources types care about. Just take the deal. They'll keep you from running out of money.","\n","end",null],"c-2":["\n",{"->":".^.^.^.WhatHappens"},null],"c-3":["\n",{"->":".^.^.^.Surprise"},null]}],{"Surprise":[["^Governor: Is this a *surprise* to you?","\n","ev","str","^Uh, um, no.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Honestly, yes.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^What happens if I run out of money?","/str","/ev",{"*":".^.c-2","flg":4},{"c-0":["\n","^Governor: Well, I hope you have a plan...","\n","^For your sake.","\n","end",null],"c-1":["\n","^Governor: Well! I appreciate your directness. But I hope you have a plan...","\n","^For your sake.","\n","end",null],"c-2":["\n",{"->":".^.^.^.^.WhatHappens"},null]}],null],"WhatHappens":[["^Governor: If you run out of money entirely...","\n","^The park will be fine, in the long run. The state department of natural resources will use its funds to bail the park out. Someone from my office will come in and trim the budget.","\n","^You, however, will be asked to resign.","\n","ev","str","^And if I don't resign?","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^I understand.","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n","^Governor: I'll fire you.","\n",["ev","str","^Oh.","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","end",null]}],null],"c-1":["\n","end",null]}],null],"#f":1}],"EndLowFunds":[["^Governor: I've warned you.","\n","ev","str","^I understand. I resign. (Game Over)","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["^ ","ev",{"x()":"endGame"},"out","/ev","\n","end",null]}],null],"MeetFriendOfThePark":[["^#friendOfThePark#: Hi, I'm the president of the Friends of the Park. Nice to meet you!","\n","ev","str","^Nice to meet you!","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^Ahh.","/str","/ev",{"*":".^.c-1","flg":20},"ev","str","^I've been expecting you.","/str","/ev",{"*":".^.c-2","flg":20},{"c-0":["\n","ev","void","/ev","->->",{"#f":5}],"c-1":["\n","ev","void","/ev","->->",{"#f":5}],"c-2":["\n","^#friendOfThePark#: Huh!","\n","ev","void","/ev","->->",{"#f":5}]}],{"#f":1}],"Fundraiser":[["ev",{"CNT?":"MeetFriendOfThePark"},"!","_","/ev",[{"->":".^.b","c":true},{"b":["\n",{"->t->":"MeetFriendOfThePark"},{"->":".^.^.^.6"},null]}],"nop","\n","^#friendOfThePark#: I'm happy to announce the completion of our fundraiser! You won't guess how much we made!","\n","ev","str","^Please don't make me guess.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Okay...","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n","^#friendOfThePark#: It's more fun if you guess.","\n",["ev","str","^ Fine.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Well, I don't enjoy it.","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n",{"->":"Fundraiser.Guess"},null],"c-1":["\n",{"->":"Fundraiser.Amount"},null]}],null],"c-1":["\n",{"->":".^.^.^.Guess"},null]}],{"Guess":[["^#friendOfThePark#:","\n","ev","str","^$1,000?","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^$5,000?","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^$10,000?","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^$25,000?","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^$1 million?","/str","/ev",{"*":".^.c-4","flg":4},"ev","str","^$1 billion?","/str","/ev",{"*":".^.c-5","flg":4},"ev","str","^I give up.","/str","/ev",{"*":".^.c-6","flg":4},{"c-0":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-1":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-2":["\n","^#friendOfThePark#: You're right!","\n",{"->":".^.^.^.^.Amount"},null],"c-3":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-4":["\n","^#friendOfThePark#: No, haha. I wish!","\n",{"->":".^.^.^"},null],"c-5":["\n","^#friendOfThePark#: Not quite that high, heh","\n",{"->":".^.^.^"},null],"c-6":["\n",{"->":".^.^.^.^.Amount"},null]}],null],"Amount":["^#friendOfThePark#: Anyway. we made $10,000!","\n","end",null]}],"GovernmentGrant":[["^Governor: Good news, director. You've been awarded a federal grant.","\n","ev","str","^Awesome","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Sounds good","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n",{"->":".^.^.^.Money"},null],"c-1":["\n",{"->":".^.^.^.Money"},null]}],{"Money":["^Governor: Well, it won't last forever. Don't get dependent on it.","\n","end",null]}],"MeetHeadofPark":["^Head of Parks: I'm the fucking head of parks, that's who I am, you absolute motherfucker. ","ev","void","/ev","->->","\n",{"#f":1}],"PoorTreeHealth":[["^Head of Parks: What the hell do you think you're doing, you absolute piece of shit?!?","\n",["ev",{"^->":"PoorTreeHealth.0.2.$r1"},{"temp=":"$r"},"str",{"->":".^.s"},[{"#n":"$r1"}],"/str",{"CNT?":"MeetHeadofPark"},"!","_","/ev",{"*":".^.^.c-0","flg":19},{"s":["^Sorry, who are you? ",{"->":"$r","var":true},null]}],"ev","str","^Uhh, what the fuck?","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["ev",{"^->":"PoorTreeHealth.0.c-0.$r2"},"/ev",{"temp=":"$r"},{"->":".^.^.2.s"},[{"#n":"$r2"}],{"->t->":"MeetHeadofPark"},"\n",{"->":".^.^.^.Screwed"},{"#f":5}],"c-1":["\n",{"->":".^.^.^.Screwed"},null]}],{"Screwed":[["^Head of Parks: We're all fucking screwed and it's your fault, you colossal shitheel.","\n","ev","str","^...","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^Head of Parks: Look at this park, it has anxiety! You did that you megadick.","\n",["ev","str","^...","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","^Head of Parks: Yeah, you'd better stay quiet. I don't want to hear a single word out of your fucking useless knifewound of a mouth.","\n","end",null]}],null]}],null]}],"global decl":["ev",0,{"VAR=":"playerSwears"},0,{"VAR=":"playerRude"},0,{"VAR=":"GovernorOpinion"},{"list":{},"origins":["assistantTraits"]},{"VAR=":"assistantTraits"},"/ev","end",null]}],"listDefs":{"assistantTraits":{"shy":1,"esoteric":2,"sweary":3}}} No newline at end of file
@@ -6,6 +6,6
6 6 ~ assistantTraits = (shy, sweary)
7 7
8 8
9 -> PoorTreeHealth
9 -> EndLowFunds
10 10
11 11 -> END No newline at end of file
@@ -94,25 +94,6
94 94
95 95 }
96 96
97 #region events
98 if (simulation.latestBudget.DateTime != default)
99 {
100
101 if (simulation.latestBudget.money < 25_000M)
102 {
103 SendMessage<SpawnDialogMessage>(new SpawnDialogMessage {Path = "LowFunds"});
104 }
105 if (simulation.latestBudget.money < 10_000M)
106 {
107 SendMessage<SpawnDialogMessage>(new SpawnDialogMessage {Path = "VeryLowFunds"});
108 }
109 if (simulation.map.tree_count < 400)
110 {
111 SendMessage<SpawnDialogMessage>(new SpawnDialogMessage {Path = "PoorTreeHealth"});
112 }
113 }
114
115 #endregion
116 97
117 98
118 99 if (this.ticksToSend > 0)
@@ -133,6 +114,32
133 114 name = string.Format("#logging_company.capitalizeAll# {0}", this.simulation.DateTime.ToShortDateString())
134 115 });
135 116
117 #region events
118 if (simulation.latestBudget.DateTime != default)
119 {
120
121 if (simulation.latestBudget.money < 0M
122 && simulation.previousBudget.money >= 0M)
123 {
124 SendMessage<SpawnDialogMessage>(new SpawnDialogMessage {Path = "EndLowFunds"});
125 }
126 else if (simulation.latestBudget.money < 10_000M
127 && simulation.previousBudget.money >= 10_000M)
128 {
129 SendMessage<SpawnDialogMessage>(new SpawnDialogMessage {Path = "VeryLowFunds"});
130 }
131 else if (simulation.latestBudget.money < 25_000M
132 && simulation.previousBudget.money >= 25_000M)
133 {
134 SendMessage<SpawnDialogMessage>(new SpawnDialogMessage {Path = "LowFunds"});
135 }
136 if (simulation.map.tree_count < 400)
137 {
138 SendMessage<SpawnDialogMessage>(new SpawnDialogMessage {Path = "PoorTreeHealth"});
139 }
140 }
141
142 #endregion
136 143
137 144 foreach (ref readonly var entity in ReadEntities<TreeDeltaComponent>())
138 145 {
@@ -248,6 +248,11
248 248 NewGameWindow.Initialize(this.grammar);
249 249
250 250 this.Story = new Story(File.ReadAllText(@"Content/dialog.json"));
251 //Bindings have to
252 Story.BindExternalFunction ("endGame", () => {
253 Logging.Success("endGame");
254 this.imGuiWindowBridgeEngine.gameStateMessages.Add(new GameStateMessage {isPlaying = false});
255 this.imGuiWindowBridgeEngine.typeMessages.Add(new ToggleWindowTypeMessage {Window = isometricparkfna.Messages.Window.MainMenu});});
251 256
252 257 Logging.Debug(this.Story.ContinueMaximally());
253 258
@@ -318,7 +323,6
318 323 WorldBuilder.SetComponent(policyEntity,
319 324 new BudgetLineComponent { });
320 325
321
322 326 try {
323 327 var options = Options.readOptions();
324 328
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