Description:
Add backspace shortcut.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
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Unresolved TODOs:
There are no unresolved TODOs
@@ -188,8 +188,15 | |||
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188 | 188 | { |
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189 | 189 | SendMessage(new ToggleWindowTypeMessage {Window = Window.InGameMenu}); |
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190 | 190 | SendMessage(new GameRateMessage { paused = true, rate = null }); |
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191 | SendMessage(new AdjustSelection {Type = AdjustmentType.Complete }); | |
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191 | //People will probably expect escape to clear, even though its primary purpose | |
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192 | //is to open the menu: | |
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193 | SendMessage(new AdjustSelection {Type = AdjustmentType.Clear }); | |
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192 | 194 | } |
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195 | ||
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196 | //Back => Backspace | |
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197 | if (keyboardCur.IsKeyDown(Keys.Back) && keyboardPrev.IsKeyUp(Keys.Back)) { | |
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198 | SendMessage(new AdjustSelection {Type = AdjustmentType.Clear }); | |
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199 | } | |
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193 | 200 | } |
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194 | 201 | |
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195 | 202 | if (keyboardCur.IsKeyDown(Keys.OemBackslash) && keyboardPrev.IsKeyUp(Keys.OemBackslash)) |
@@ -257,6 +264,8 | |||
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257 | 264 | SendMessage(new AdjustSelection { End = CellMap.calculateMousegrid(original_point)}); |
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258 | 265 | } |
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259 | 266 | |
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267 | ||
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268 | ||
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260 | 269 | #endregion |
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261 | 270 | this.keyboardPrev = keyboardCur; |
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262 | 271 | this.mousePrev = mouseCur; |
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