Description:
Update TODO.taskpaper.
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[Not Reviewed]
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r692:c4b7ed89d5e5 -

@@ -155,7 +155,7
155 - Rearchitect to avoid giving everything access to Simulation
155 - Rearchitect to avoid giving everything access to Simulation
156 - Add a start screen @milestone(4: Beginning) @done(2021-06-08)
156 - Add a start screen @milestone(4: Beginning) @done(2021-06-08)
157 - Add a create park dialog @milestone(4: Beginning)
157 - Add a create park dialog @milestone(4: Beginning)
158 - Procgen park names (that player can override)
158 - Procgen park names (that player can override) @done(2022-08-02)
159 - Button to generate new name?
159 - Button to generate new name?
160 - Allow player to choose title @maybe @done(2021-07-29)
160 - Allow player to choose title @maybe @done(2021-07-29)
161 Some possibilities: Mr., Ms., Mx., Director, Dr., Professor, Miss, Col., Herr Dr. Dr. nothing, custom
161 Some possibilities: Mr., Ms., Mx., Director, Dr., Professor, Miss, Col., Herr Dr. Dr. nothing, custom
@@ -183,6 +183,10
183 - Cheer/boo crowd sound effect
183 - Cheer/boo crowd sound effect
184 This is a sorta easter egg and a reference to SimCity
184 This is a sorta easter egg and a reference to SimCity
185 - Explosion effect (for bulldozer)
185 - Explosion effect (for bulldozer)
186 Music:
187 - Shuffle songs
188 - Menu control
189 - Experiment with alternate sound font?
186
190
187 Performance:
191 Performance:
188 Issues:
192 Issues:
@@ -195,6 +199,8
195 Instead need to do the fill and edge-drawing as large regions.
199 Instead need to do the fill and edge-drawing as large regions.
196 - Draw slows down after merely leaving it running @done(2022-11-14)
200 - Draw slows down after merely leaving it running @done(2022-11-14)
197 Debug issue; could be faster but basically solved
201 Debug issue; could be faster but basically solved
202 - Tiles are slow to draw
203 Sometimes bumps up to 10ms.
198 Structural improvements:
204 Structural improvements:
199 - Button to clear/thin debug buffers?
205 - Button to clear/thin debug buffers?
200 Take every nth to reduce counters to past 100 measurements
206 Take every nth to reduce counters to past 100 measurements
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