Description:
Hide budget for now.
Commit status:
[Not Reviewed]
References:
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Unresolved TODOs:
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1 | NO CONTENT: modified file, binary diff hidden |
@@ -200,9 +200,9 | |||
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200 | 200 | WorldBuilder.AddEngine(new GameBridgeEngine(this)); |
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201 | 201 | WorldBuilder.AddEngine(new SimulationBridgeEngine(this.simulation)); |
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202 | 202 | |
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203 | var budgetWindow = WorldBuilder.CreateEntity(); | |
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204 | WorldBuilder.SetComponent(budgetWindow, new VisibilityComponent{visible = true}); | |
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205 | WorldBuilder.SetComponent(budgetWindow, new BudgetComponent()); | |
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203 | // var budgetWindow = WorldBuilder.CreateEntity(); | |
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204 | // WorldBuilder.SetComponent(budgetWindow, new VisibilityComponent{visible = true}); | |
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205 | // WorldBuilder.SetComponent(budgetWindow, new BudgetComponent()); | |
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206 | 206 | |
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207 | 207 | World = WorldBuilder.Build(); |
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208 | 208 |
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