Description:
Add season display.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
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Unresolved TODOs:
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@@ -714,7 +714,9 | |||
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714 | 714 | |
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715 | 715 | |
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716 | 716 | String header_left = String.Format("${0:}|{1:} trees⚘𐂷🌳", this.simulation.money, this.simulation.map.tree_count); |
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717 |
String header_middle = String.Format("{0: |
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717 | String header_middle = String.Format("{0:MMMMM yyyy} ({1:})", this.simulation.DateTime, this.simulation.Season); | |
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718 | ||
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719 | this.Window.Title = String.Format("Isometric Park [{0:}]",header_middle); | |
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718 | 720 | Vector2 dimensions = monoFont.MeasureString(header_middle); |
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719 | 721 | |
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720 | 722 | float middle_start = (FNAGame.width / 2) - (dimensions.X / 2); |
@@ -38,6 +38,26 | |||
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38 | 38 | public decimal money; |
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39 | 39 | |
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40 | 40 | public float millisecondsPerAdvance { get; private set; } |
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41 | public String Season { get | |
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42 | { | |
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43 | if (MathUtils.Between(this.DateTime.Month, 3, 5)) | |
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44 | { | |
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45 | return "Spring"; | |
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46 | } | |
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47 | else if (MathUtils.Between(this.DateTime.Month, 6, 8)) | |
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48 | { | |
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49 | return "Summer"; | |
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50 | } | |
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51 | else if (MathUtils.Between(this.DateTime.Month, 9, 11)) | |
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52 | { | |
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53 | return "Fall"; | |
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54 | } | |
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55 | else | |
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56 | { | |
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57 | return "Winter"; | |
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58 | } | |
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59 | } | |
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60 | } | |
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41 | 61 | |
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42 | 62 | public TileMap map; |
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43 | 63 |
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