Description:
Revert changes to depth.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
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Unresolved TODOs:
There are no unresolved TODOs
@@ -38,7 +38,7 | |||||
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38 | ) |
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38 | ) |
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39 | { |
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39 | { |
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40 | Tile.DrawOutlinedSquares(batch, areaComponent.squares, Color.Teal); |
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40 | Tile.DrawOutlinedSquares(batch, areaComponent.squares, Color.Teal); |
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41 |
Quad.FillSquares(batch, areaComponent.squares, Color.Teal, 0.5f, 0. |
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41 | Quad.FillSquares(batch, areaComponent.squares, Color.Teal, 0.5f, 0.79f); |
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42 | } |
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42 | } |
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43 |
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43 | ||
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44 | var selected = GetComponent<SelectedComponent>(entity).selected; |
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44 | var selected = GetComponent<SelectedComponent>(entity).selected; |
@@ -49,7 +49,7 | |||||
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49 | ) |
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49 | ) |
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50 | { |
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50 | { |
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51 | Tile.DrawOutlinedSquares(batch, areaComponent.squares, Color.Teal); |
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51 | Tile.DrawOutlinedSquares(batch, areaComponent.squares, Color.Teal); |
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52 |
Quad.FillSquares(batch, areaComponent.squares, Color.Gray, 0.5f, 0. |
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52 | Quad.FillSquares(batch, areaComponent.squares, Color.Gray, 0.5f, 0.80f); |
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53 | } |
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53 | } |
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54 | } |
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54 | } |
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55 | } |
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55 | } |
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