Description:
Make buttons keep the same size.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
0 Inline Comments
Unresolved TODOs:
There are no unresolved TODOs
@@ -18,7 +18,7 | |||
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18 | 18 | rm -r isometric-park-fna/obj/ |
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19 | 19 | |
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20 | 20 | framework-debug: clean-obj |
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21 | msbuild -restore:True ${FRAMEWORK_SOLUTION} -p:Configuration=Debug | |
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21 | msbuild -restore:True ${FRAMEWORK_SOLUTION} -p:Configuration=Debug | |
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22 | 22 | |
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23 | 23 | |
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24 | 24 | run-core-debug: |
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1 | NO CONTENT: modified file, binary diff hidden |
@@ -20,5 +20,5 | |||
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20 | 20 | [assembly: System.Reflection.AssemblyTitleAttribute("SpriteFontPlus")] |
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21 | 21 | [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] |
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22 | 22 | |
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23 |
// |
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23 | // Generated by the MSBuild WriteCodeFragment class. | |
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24 | 24 |
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1 | NO CONTENT: modified file, binary diff hidden |
@@ -1,6 +1,7 | |||
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1 | 1 | //------------------------------------------------------------------------------ |
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2 | 2 | // <auto-generated> |
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3 | 3 | // This code was generated by a tool. |
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4 | // Runtime Version:4.0.30319.42000 | |
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4 | 5 | // |
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5 | 6 | // Changes to this file may cause incorrect behavior and will be lost if |
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6 | 7 | // the code is regenerated. |
@@ -21,5 +22,5 | |||
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21 | 22 | [assembly: System.Reflection.AssemblyTitleAttribute("EncompassECS.Framework")] |
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22 | 23 | [assembly: System.Reflection.AssemblyVersionAttribute("0.22.0.0")] |
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23 | 24 | |
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24 |
// |
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25 | // Generated by the MSBuild WriteCodeFragment class. | |
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25 | 26 |
@@ -21,21 +21,21 | |||
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21 | 21 | |
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22 | 22 | ImGui.GetStyle().WindowMenuButtonPosition = ImGuiDir.None; |
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23 | 23 | bool newShow = true; |
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24 | Num.Vector2 button_size = new Num.Vector2(80, 20); | |
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24 | 25 | StyleSet.pushStyleVarSet(StyleSet.defaultWindowVars); |
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25 | 26 | StyleSet.pushColorSet(StyleSet.defaultWindowColors); |
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26 | 27 | |
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27 | 28 | ImGui.PushFont(font); |
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28 | 29 | // ImGui.PushFont(smallFont); |
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29 | 30 | ImGui.Begin("##Toolbar", ref newShow, ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoCollapse | ImGuiWindowFlags.NoSavedSettings | ImGuiWindowFlags.NoTitleBar); |
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30 | // ImGui.PopFont(); | |
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31 | // | |
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32 | if (ImGui.Button("New Game")) | |
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31 | ||
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32 | if (ImGui.Button("New Game", button_size)) | |
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33 | 33 | { |
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34 | 34 | bridgeEngine.gameStateMessages.Add(new GameStateMessage { isPlaying = true}); |
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35 | 35 | |
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36 | 36 | |
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37 | 37 | } |
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38 | if (ImGui.Button("Quit")) | |
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38 | if (ImGui.Button("Quit", button_size)) | |
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39 | 39 | { |
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40 | 40 | |
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41 | 41 | System.Console.WriteLine("Quitting"); |
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