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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImGui.NET/Generated/ImGuiBackendFlags.gen.cs
15 lines | 335 B | text/x-csharp | CSharpLexer
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiBackendFlags
{
None = 0,
HasGamepad = 1,
HasMouseCursors = 2,
HasSetMousePos = 4,
RendererHasVtxOffset = 8,
PlatformHasViewports = 1024,
HasMouseHoveredViewport = 2048,
RendererHasViewports = 4096,
}
}