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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImGui.NET/ImGuiTextEditCallback.cs
4 lines | 115 B | text/x-csharp | CSharpLexer
namespace ImGuiNET
{
public unsafe delegate int ImGuiInputTextCallback(ImGuiInputTextCallbackData* data);
}