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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code.
Use raw floats for draw times and avoid resorting so many times.
Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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SpriteFontPlus/src/FontStashSharp/FontGlyph.cs
41 lines | 834 B | text/x-csharp | CSharpLexer
41 lines | 834 B | text/x-csharp | CSharpLexer