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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Media/MediaQueue.cs
88 lines | 1.1 KiB | text/x-csharp | CSharpLexer
88 lines | 1.1 KiB | text/x-csharp | CSharpLexer
r0 | #region License | |||
/* FNA - XNA4 Reimplementation for Desktop Platforms | ||||
* Copyright 2009-2020 Ethan Lee and the MonoGame Team | ||||
* | ||||
* Released under the Microsoft Public License. | ||||
* See LICENSE for details. | ||||
*/ | ||||
#endregion | ||||
#region Using Statements | ||||
using System; | ||||
using System.Collections.Generic; | ||||
#endregion | ||||
namespace Microsoft.Xna.Framework.Media | ||||
{ | ||||
public sealed class MediaQueue | ||||
{ | ||||
#region Public Properties | ||||
public Song ActiveSong | ||||
{ | ||||
get | ||||
{ | ||||
if (songs.Count == 0 || ActiveSongIndex < 0) | ||||
{ | ||||
return null; | ||||
} | ||||
return songs[ActiveSongIndex]; | ||||
} | ||||
} | ||||
public int ActiveSongIndex | ||||
{ | ||||
get; | ||||
set; | ||||
} | ||||
public int Count | ||||
{ | ||||
get | ||||
{ | ||||
return songs.Count; | ||||
} | ||||
} | ||||
public Song this[int index] | ||||
{ | ||||
get | ||||
{ | ||||
return songs[index]; | ||||
} | ||||
} | ||||
#endregion | ||||
#region Private Variables | ||||
private List<Song> songs = new List<Song>(); | ||||
#endregion | ||||
#region Internal Constructor | ||||
internal MediaQueue() | ||||
{ | ||||
ActiveSongIndex = -1; | ||||
} | ||||
#endregion | ||||
#region Internal Methods | ||||
internal void Add(Song song) | ||||
{ | ||||
songs.Add(song); | ||||
} | ||||
internal void Clear() | ||||
{ | ||||
songs.Clear(); | ||||
} | ||||
#endregion | ||||
} | ||||
} | ||||