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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Media/MediaQueue.cs
88 lines | 1.1 KiB | text/x-csharp | CSharpLexer
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
#region Using Statements
using System;
using System.Collections.Generic;
#endregion
namespace Microsoft.Xna.Framework.Media
{
public sealed class MediaQueue
{
#region Public Properties
public Song ActiveSong
{
get
{
if (songs.Count == 0 || ActiveSongIndex < 0)
{
return null;
}
return songs[ActiveSongIndex];
}
}
public int ActiveSongIndex
{
get;
set;
}
public int Count
{
get
{
return songs.Count;
}
}
public Song this[int index]
{
get
{
return songs[index];
}
}
#endregion
#region Private Variables
private List<Song> songs = new List<Song>();
#endregion
#region Internal Constructor
internal MediaQueue()
{
ActiveSongIndex = -1;
}
#endregion
#region Internal Methods
internal void Add(Song song)
{
songs.Add(song);
}
internal void Clear()
{
songs.Clear();
}
#endregion
}
}