Commit Commit Message Age Author Refs
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r690:61b56ab85b41  
Upgrade FNA to 22.12 Technically master by mistake, but the only change after 22.12 was released is minor.
r689:7652def4363b  
Add packages target to Makefile.
r688:e606a3596423  
Make Windows builds use the Windows runtime.
r687:ec6878d6a867  
Keep release builds.
r686:29f9fd419b8c  
Fix another mistake in README.
r685:f10c84bd4c8d  
Fix little mistakes in README.
r684:04759b555e81  
Added tag 0.48.25 for changeset 65dbe706eb1c
r683:65dbe706eb1c  
Update version.
r682:ead2604f189e  
Merge in m5-tiles-and-trees! ?
merge default
r681:5ef32ef1dc53  
Warn user if they create a large nature preserve. Adds undo functionilty, too.
r680:ef25f95a7fd0  
Fix handling when there are too few trees. Also add debug tool to remove trees.
r679:b5c8908715bf  
Some README updates.
r678:5a7d2efe8cea  
Track preserve cells to avoid repeatedly getting same dialog.
r677:abd5e9d71b67  
Add dialog when there's a significant amount of preserve. Plus some thoughts on avoiding gaming.
r676:0d4f46f8408f  
Add dialog when player reaches certain thresholds for preserves.
r675:25d76d724208  
Add attributions for sound effects.
r674:165a4d8c9174  
Add little ponds and improve water status messages. No longer render water cells as "Water Oak." (Oak is the value of the enum when set to zero.)
r673:f9401e682f4b  
Improve water generation. ?Fix bug cause incongrous coastlines (i.e., coastline that doesn't line up with surrounding tiles). ?Randomly choose between open water tiles.
r672:4bbcf0283f69  
Keep ordered list of FPS. Keep a second list in original order.
r671:c8bf128dd2e9  
Tweak odds of tree spawning. Reduce the odds in a preserve so it's just double the regular rate..
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