Description:
Ensure changing the font is applied to SpriteFont.
Commit status:
[Not Reviewed]
References:
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r354:1936e6b7a8a6 -

1 NO CONTENT: modified file, binary diff hidden
@@ -393,13 +393,8
393 393 this.remainingDialog.Enqueue(DialogTrees.flatten(DialogTrees.testTree, this.grammar));
394 394 #endif
395 395
396 //font = fontBakeResult.CreateSpriteFont(GraphicsDevice);
397
398 396 this.budgetWindow = new BudgetWindow(new Budget { }, this.monoFont, 0, 0);
399 397
400 // this.setFont(options.fontName, options.fontSize);
401 // debugWindow.setMonoFont(debugWindow.addFont(options.fontName, options.fontSize, false));
402
403 398 Logging.Success("Content loaded.");
404 399 }
405 400
@@ -408,7 +403,7
408 403 {
409 404 var font_path = DebugWindow.fonts[font];
410 405
411 var baked = TtfFontBaker.Bake(File.OpenRead(@"Content/iosevka-term-extendedmedium.ttf"),
406 var baked = TtfFontBaker.Bake(File.OpenRead(font_path),
412 407 size,
413 408 1024,
414 409 1024,
@@ -744,7 +739,6
744 739 #endif
745 740
746 741 #region draw_cursor
747 //drawTileAt((int)this.mouseGrid.X, (int)this.mouseGrid.Y, 2, 1, 0.85f); //between tiles and gridlines
748 742
749 743 if (MathUtils.Between(this.mouseGrid.X, 0, this.simulation.map.MapWidth)
750 744 && MathUtils.Between(this.mouseGrid.Y, 0, this.simulation.map.MapHeight))
@@ -787,7 +781,6
787 781 {
788 782 for (int j = 0; j < this.simulation.map.MapWidth; j += 1)
789 783 {
790
791 784 if (this.simulation.map.cells[i][j].hasTree)
792 785 { //until we actually simulate:
793 786 drawTileAt(i, j, 142, 2);
@@ -803,7 +796,6
803 796 else if (this.simulation.map.cells[i][j].status == CellStatus.DeadTree) {
804 797 drawTileAt(i, j, 141, 2);
805 798 // System.Console.WriteLine(String.Format("Drew Dead Tree at {0},{1}", i, j));
806
807 799 }
808 800 }
809 801 }
@@ -832,7 +824,6
832 824 {
833 825 has_tree = this.simulation.map.cells[(int)this.mouseGrid.X][(int)this.mouseGrid.Y].hasTree;
834 826 }
835 //*/
836 827
837 828 String status_left = "";
838 829 if (MathUtils.BetweenExclusive(this.mouseGrid.X, -1, this.simulation.map.MapWidth) && MathUtils.BetweenExclusive(this.mouseGrid.Y, -1, this.simulation.map.MapHeight))
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