Description:
Rename Bridge Engine.
Commit status:
[Not Reviewed]
References:
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r186:6df62126f82b -

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@@ -7,12 +7,12
7 namespace isometricparkfna.Engines {
7 namespace isometricparkfna.Engines {
8
8
9 [Sends(typeof(ToggleWindowMessage))]
9 [Sends(typeof(ToggleWindowMessage))]
10 public class NewsWindowBridgeEngine : Engine
10 public class ImGuiWindowBridgeEngine : Engine
11 {
11 {
12
12
13 public List<ToggleWindowMessage> messages;
13 public List<ToggleWindowMessage> messages;
14
14
15 public NewsWindowBridgeEngine()
15 public ImGuiWindowBridgeEngine()
16 {
16 {
17 this.messages = new List<ToggleWindowMessage>();
17 this.messages = new List<ToggleWindowMessage>();
18 }
18 }
@@ -89,7 +89,7
89 private WorldBuilder WorldBuilder = new WorldBuilder();
89 private WorldBuilder WorldBuilder = new WorldBuilder();
90 private World World;
90 private World World;
91
91
92 private NewsWindowBridgeEngine newsWindowBridgeEngine;
92 private ImGuiWindowBridgeEngine imGuiWindowBridgeEngine;
93
93
94 private static void Main(string[] args)
94 private static void Main(string[] args)
95 {
95 {
@@ -190,8 +190,8
190 WorldBuilder.AddEngine(new GameBridgeEngine(this));
190 WorldBuilder.AddEngine(new GameBridgeEngine(this));
191 WorldBuilder.AddEngine(new SimulationBridgeEngine(this.simulation));
191 WorldBuilder.AddEngine(new SimulationBridgeEngine(this.simulation));
192 WorldBuilder.AddEngine(new CameraBridgeEngine(this.camera));
192 WorldBuilder.AddEngine(new CameraBridgeEngine(this.camera));
193 this.newsWindowBridgeEngine = new NewsWindowBridgeEngine();
193 this.imGuiWindowBridgeEngine = new ImGuiWindowBridgeEngine();
194 WorldBuilder.AddEngine(this.newsWindowBridgeEngine);
194 WorldBuilder.AddEngine(this.imGuiWindowBridgeEngine);
195
195
196 // var budgetWindow = WorldBuilder.CreateEntity();
196 // var budgetWindow = WorldBuilder.CreateEntity();
197 // WorldBuilder.SetComponent(budgetWindow, new VisibilityComponent{visible = true});
197 // WorldBuilder.SetComponent(budgetWindow, new VisibilityComponent{visible = true});
@@ -820,7 +820,7
820
820
821 if (this.showNews)
821 if (this.showNews)
822 {
822 {
823 NewsWindow.Render(this.showNews, debugWindow.monoFont, this.simulation, this.newsWindowBridgeEngine);
823 NewsWindow.Render(this.showNews, debugWindow.monoFont, this.simulation, this.imGuiWindowBridgeEngine);
824 }
824 }
825
825
826 bool quit = false;
826 bool quit = false;
@@ -63,7 +63,7
63 public static class NewsWindow
63 public static class NewsWindow
64 {
64 {
65
65
66 public static void Render(bool show, ImFontPtr font, Simulation sim, NewsWindowBridgeEngine engine)
66 public static void Render(bool show, ImFontPtr font, Simulation sim, ImGuiWindowBridgeEngine engine)
67 {
67 {
68 bool newShow = show;
68 bool newShow = show;
69 if (show)
69 if (show)
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