Description:
Rename Bridge Engine.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
0 Inline Comments
Unresolved TODOs:
There are no unresolved TODOs
|
1 | NO CONTENT: modified file, binary diff hidden |
|
1 | NO CONTENT: modified file, binary diff hidden |
|
1 | NO CONTENT: modified file, binary diff hidden |
|
1 | NO CONTENT: modified file, binary diff hidden |
|
1 | NO CONTENT: modified file, binary diff hidden |
@@ -7,12 +7,12 | |||
|
7 | 7 | namespace isometricparkfna.Engines { |
|
8 | 8 | |
|
9 | 9 | [Sends(typeof(ToggleWindowMessage))] |
|
10 |
public class |
|
|
10 | public class ImGuiWindowBridgeEngine : Engine | |
|
11 | 11 | { |
|
12 | 12 | |
|
13 | 13 | public List<ToggleWindowMessage> messages; |
|
14 | 14 | |
|
15 |
public |
|
|
15 | public ImGuiWindowBridgeEngine() | |
|
16 | 16 | { |
|
17 | 17 | this.messages = new List<ToggleWindowMessage>(); |
|
18 | 18 | } |
@@ -89,7 +89,7 | |||
|
89 | 89 | private WorldBuilder WorldBuilder = new WorldBuilder(); |
|
90 | 90 | private World World; |
|
91 | 91 | |
|
92 |
private |
|
|
92 | private ImGuiWindowBridgeEngine imGuiWindowBridgeEngine; | |
|
93 | 93 | |
|
94 | 94 | private static void Main(string[] args) |
|
95 | 95 | { |
@@ -190,8 +190,8 | |||
|
190 | 190 | WorldBuilder.AddEngine(new GameBridgeEngine(this)); |
|
191 | 191 | WorldBuilder.AddEngine(new SimulationBridgeEngine(this.simulation)); |
|
192 | 192 | WorldBuilder.AddEngine(new CameraBridgeEngine(this.camera)); |
|
193 |
|
|
|
194 |
WorldBuilder.AddEngine(this. |
|
|
193 | this.imGuiWindowBridgeEngine = new ImGuiWindowBridgeEngine(); | |
|
194 | WorldBuilder.AddEngine(this.imGuiWindowBridgeEngine); | |
|
195 | 195 | |
|
196 | 196 | // var budgetWindow = WorldBuilder.CreateEntity(); |
|
197 | 197 | // WorldBuilder.SetComponent(budgetWindow, new VisibilityComponent{visible = true}); |
@@ -820,7 +820,7 | |||
|
820 | 820 | |
|
821 | 821 | if (this.showNews) |
|
822 | 822 | { |
|
823 |
NewsWindow.Render(this.showNews, debugWindow.monoFont, this.simulation, this. |
|
|
823 | NewsWindow.Render(this.showNews, debugWindow.monoFont, this.simulation, this.imGuiWindowBridgeEngine); | |
|
824 | 824 | } |
|
825 | 825 | |
|
826 | 826 | bool quit = false; |
@@ -63,7 +63,7 | |||
|
63 | 63 | public static class NewsWindow |
|
64 | 64 | { |
|
65 | 65 | |
|
66 |
public static void Render(bool show, ImFontPtr font, Simulation sim, |
|
|
66 | public static void Render(bool show, ImFontPtr font, Simulation sim, ImGuiWindowBridgeEngine engine) | |
|
67 | 67 | { |
|
68 | 68 | bool newShow = show; |
|
69 | 69 | if (show) |
You need to be logged in to leave comments.
Login now