Description:
Add federal grant event.
Commit status:
[Not Reviewed]
References:
Diff options:
Comments:
0 Commit comments
0 Inline Comments
Unresolved TODOs:
There are no unresolved TODOs
@@ -264,4 +264,18 | |||||
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264 |
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264 | ||
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265 | = Amount |
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265 | = Amount |
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266 | \#friendOfThePark\#: Anyway. we made $10,000! |
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266 | \#friendOfThePark\#: Anyway. we made $10,000! |
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267 | -> END | ||
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268 | |||
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269 | === GovernmentGrant === | ||
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270 | |||
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271 | Governor: Good news, director. You've been awarded a federal grant. | ||
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272 | |||
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273 | + [Awesome] | ||
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274 | -> Money | ||
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275 | |||
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276 | + [Sounds good] | ||
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277 | -> Money | ||
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278 | |||
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279 | = Money | ||
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280 | Governor: Well, it won't last forever. Don't get dependent on it. | ||
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267 | -> END No newline at end of file |
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281 | -> END |
@@ -1,1 +1,1 | |||||
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I have a plan.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^I know.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^Stop bothering me with things I already know!","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^Have any ideas?","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^What?","/str","/ev",{"*":".^.c-4","flg":4},{"c-0":["\n","end",null],"c-1":["\n","end",null],"c-2":["^ ","ev",{"^var":"playerRude","ci":-1},{"f()":"inc"},"out","/ev","\n","end",null],"c-3":["\n","^#assistantName#: Consider accepting some contracts. Even if they're not the best terms, they'll keep us from running out of money.","\n","end",null],"c-4":["\n","^#assistantName#: Yes, we have less than $25,000. We're running the risk of a default.","\n",{"->t->":"BadNewsReact"},"^#assistantName#: I know! consider accepting some contracts. Even if they're not the best terms, they'll keep us from running out of money.","\n","end",null]}],null],"VeryLowFunds":[["^Governor: Director, you have almost no reserve funds. This isn't acceptable.","\n","ev",{"CNT?":".^.^"},1,">","/ev",[{"->":".^.b","c":true},{"b":["^ I can't believe I'm having this conversation with you again. ",{"->":".^.^.^.8"},null]}],"nop","\n","ev","str","^I know. I'm working on it.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Have any ideas?","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^What happens if I run out of money?","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^What?","/str","/ev",{"*":".^.c-3","flg":4},{"c-0":["\n","^Governor: For your sake, I hope so.","\n","end",null],"c-1":["\n","^Governor: Accept some contracts. Now's not the time to worry about sustainability, or whatever you natural resources types care about. Just take the deal. They'll keep you from running out of money.","\n","end",null],"c-2":["\n",{"->":".^.^.^.WhatHappens"},null],"c-3":["\n",{"->":".^.^.^.Surprise"},null]}],{"Surprise":[["^Governor: Is this a *surprise* to you?","\n","ev","str","^Uh, um, no.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Honestly, yes.","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^What happens if I run out of money?","/str","/ev",{"*":".^.c-2","flg":4},{"c-0":["\n","^Governor: Well, I hope you have a plan...","\n","^For your sake.","\n","end",null],"c-1":["\n","^Governor: Well! I appreciate your directness. But I hope you have a plan...","\n","^For your sake.","\n","end",null],"c-2":["\n",{"->":".^.^.^.^.WhatHappens"},null]}],null],"WhatHappens":[["^Governor: If you run out of money entirely, .","\n","^The park will be fine, in the long run. The state department of natural resources will use its funds to bail the park out. Someone from my office will come in and trim the budget.","\n","^You, however, will be asked to resign.","\n","ev","str","^And if I don't resign?","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^I understand.","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n","^Governor: I'll fire you.","\n",["ev","str","^Oh.","/str","/ev",{"*":".^.c-0","flg":4},{"c-0":["\n","end",null]}],null],"c-1":["\n","end",null]}],null],"#f":1}],"MeetFriendOfThePark":[["^#friendOfThePark#: Hi, I'm the president of the Friends of the Park. Nice to meet you!","\n","ev","str","^Nice to meet you!","/str","/ev",{"*":".^.c-0","flg":20},"ev","str","^Ahh.","/str","/ev",{"*":".^.c-1","flg":20},"ev","str","^I've been expecting you.","/str","/ev",{"*":".^.c-2","flg":20},{"c-0":["\n","ev","void","/ev","->->",{"#f":5}],"c-1":["\n","ev","void","/ev","->->",{"#f":5}],"c-2":["\n","^#friendOfThePark#: Huh!","\n","ev","void","/ev","->->",{"#f":5}]}],{"#f":1}],"Fundraiser":[["ev",{"CNT?":"MeetFriendOfThePark"},"!","_","/ev",[{"->":".^.b","c":true},{"b":["\n",{"->t->":"MeetFriendOfThePark"},{"->":".^.^.^.6"},null]}],"nop","\n","^#friendOfThePark#: I'm happy to announce the completion of our fundraiser! You won't guess how much we made!","\n","ev","str","^Please don't make me guess.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Okay...","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n","^#friendOfThePark#: It's more fun if you guess.","\n",["ev","str","^ Fine.","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Well, I don't enjoy it.","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n",{"->":"Fundraiser.Guess"},null],"c-1":["\n",{"->":"Fundraiser.Amount"},null]}],null],"c-1":["\n",{"->":".^.^.^.Guess"},null]}],{"Guess":[["^#friendOfThePark#:","\n","ev","str","^$1,000?","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^$5,000?","/str","/ev",{"*":".^.c-1","flg":4},"ev","str","^$10,000?","/str","/ev",{"*":".^.c-2","flg":4},"ev","str","^$25,000?","/str","/ev",{"*":".^.c-3","flg":4},"ev","str","^$1 million?","/str","/ev",{"*":".^.c-4","flg":4},"ev","str","^$1 billion?","/str","/ev",{"*":".^.c-5","flg":4},"ev","str","^I give up.","/str","/ev",{"*":".^.c-6","flg":4},{"c-0":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-1":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-2":["\n","^#friendOfThePark#: You're right!","\n",{"->":".^.^.^.^.Amount"},null],"c-3":["\n","^#friendOfThePark#: Higher","\n",{"->":".^.^.^"},null],"c-4":["\n","^#friendOfThePark#: No, haha. I wish!","\n",{"->":".^.^.^"},null],"c-5":["\n","^#friendOfThePark#: Not quite that high, heh","\n",{"->":".^.^.^"},null],"c-6":["\n",{"->":".^.^.^.^.Amount"},null]}],null],"Amount":["^#friendOfThePark#: Anyway. we made $10,000!","\n","end",null]}],"GovernmentGrant":[["^Governor: Good news, director. You've been awarded a federal grant.","\n","ev","str","^Awesome","/str","/ev",{"*":".^.c-0","flg":4},"ev","str","^Sounds good","/str","/ev",{"*":".^.c-1","flg":4},{"c-0":["\n",{"->":".^.^.^.Money"},null],"c-1":["\n",{"->":".^.^.^.Money"},null]}],{"Money":["^Governor: Well, it won't last forever. Don't get dependent on it.","\n","end",null]}],"global decl":["ev",0,{"VAR=":"playerSwears"},0,{"VAR=":"playerRude"},0,{"VAR=":"GovernorOpinion"},{"list":{},"origins":["assistantTraits"]},{"VAR=":"assistantTraits"},"/ev","end",null]}],"listDefs":{"assistantTraits":{"shy":1,"esoteric":2,"sweary":3}}} No newline at end of file |
@@ -92,6 +92,17 | |||||
|
92 | } |
|
92 | } |
|
93 | if (this.Random.Next(0, 100) == 6) |
|
93 | if (this.Random.Next(0, 100) == 6) |
|
94 | { |
|
94 | { |
|
|
95 | Logging.Debug("Federal Grant! π°"); | ||
|
|
96 | |||
|
|
97 | var fundraiserEntity = CreateEntity(); | ||
|
|
98 | |||
|
|
99 | AddComponent(fundraiserEntity, new BudgetLineComponent { | ||
|
|
100 | category = "Misc", | ||
|
|
101 | amount = 1000M | ||
|
|
102 | }); | ||
|
|
103 | |||
|
|
104 | AddComponent(fundraiserEntity, new EventComponent { EndEventDate = simulationDate.AddMonths(12) }); | ||
|
|
105 | SendMessage(new SpawnDialogMessage { Path = "GovernmentGrant" }); | ||
|
95 | } |
|
106 | } |
|
96 |
|
107 | ||
|
97 |
|
108 |
@@ -68,6 +68,7 | |||||
|
68 |
|
68 | ||
|
69 | decimal new_contract_amount = 0M; |
|
69 | decimal new_contract_amount = 0M; |
|
70 | decimal new_enforcement_amount = 0M; |
|
70 | decimal new_enforcement_amount = 0M; |
|
|
71 | decimal new_misc_amount = 0M; | ||
|
71 | // decimal new_upkeep_amount = 0M; |
|
72 | // decimal new_upkeep_amount = 0M; |
|
72 |
|
73 | ||
|
73 | foreach (ref readonly var entity in ReadEntities<BudgetLineComponent>()) |
|
74 | foreach (ref readonly var entity in ReadEntities<BudgetLineComponent>()) |
@@ -89,7 +90,7 | |||||
|
89 | new_enforcement_amount += budgetComponent.amount; |
|
90 | new_enforcement_amount += budgetComponent.amount; |
|
90 | break; |
|
91 | break; |
|
91 | case "Misc": |
|
92 | case "Misc": |
|
92 |
new_ |
|
93 | new_misc_amount += budgetComponent.amount; |
|
93 | break; |
|
94 | break; |
|
94 | } |
|
95 | } |
|
95 |
|
96 | ||
@@ -176,6 +177,7 | |||||
|
176 |
|
177 | ||
|
177 | simulation.contracts = new_contract_amount; |
|
178 | simulation.contracts = new_contract_amount; |
|
178 | simulation.enforcement = new_enforcement_amount; |
|
179 | simulation.enforcement = new_enforcement_amount; |
|
|
180 | simulation.misc = new_misc_amount; | ||
|
179 |
|
181 | ||
|
180 |
|
182 | ||
|
181 | //Move this here? |
|
183 | //Move this here? |
@@ -21,6 +21,7 | |||||
|
21 | //revenue |
|
21 | //revenue |
|
22 | public decimal subsidy; |
|
22 | public decimal subsidy; |
|
23 | public decimal contracts; |
|
23 | public decimal contracts; |
|
|
24 | public decimal misc; | ||
|
24 |
|
25 | ||
|
25 | //expenses |
|
26 | //expenses |
|
26 | public decimal upkeep; |
|
27 | public decimal upkeep; |
@@ -100,6 +101,7 | |||||
|
100 | // public SimulationBridgeEngine bridgeEngine {get;} |
|
101 | // public SimulationBridgeEngine bridgeEngine {get;} |
|
101 | public decimal contracts; |
|
102 | public decimal contracts; |
|
102 | public decimal enforcement; |
|
103 | public decimal enforcement; |
|
|
104 | public decimal misc; | ||
|
103 |
|
105 | ||
|
104 | public Budget latestBudget |
|
106 | public Budget latestBudget |
|
105 | { |
|
107 | { |
@@ -314,7 +316,8 | |||||
|
314 | enforcement = this.enforcement, |
|
316 | enforcement = this.enforcement, |
|
315 | upkeep = (int)(this.map.tree_count * 1.5), |
|
317 | upkeep = (int)(this.map.tree_count * 1.5), |
|
316 | tree_planting = this.tree_planting * Simulation.TREE_PLANT_COST, |
|
318 | tree_planting = this.tree_planting * Simulation.TREE_PLANT_COST, |
|
317 | tree_clearing = this.tree_clearing * Simulation.TREE_CLEAR_COST |
|
319 | tree_clearing = this.tree_clearing * Simulation.TREE_CLEAR_COST, |
|
|
320 | misc = this.misc | ||
|
318 | }; |
|
321 | }; |
|
319 |
|
322 | ||
|
320 |
|
323 | ||
@@ -331,7 +334,7 | |||||
|
331 |
|
334 | ||
|
332 | this.money = budget.money |
|
335 | this.money = budget.money |
|
333 | - (budget.upkeep + budget.tree_planting + budget.tree_clearing + budget.enforcement) |
|
336 | - (budget.upkeep + budget.tree_planting + budget.tree_clearing + budget.enforcement) |
|
334 | + (budget.subsidy + budget.contracts); |
|
337 | + (budget.subsidy + budget.contracts + budget.misc); |
|
335 |
|
338 | ||
|
336 |
|
339 | ||
|
337 | budget.final_money = this.money; |
|
340 | budget.final_money = this.money; |
@@ -104,12 +104,13 | |||||
|
104 | batch.DrawString(font, String.Format("REVENUE", this.budget.upkeep), new Vector2(x, bar_height * 4 + y), Color.Black); |
|
104 | batch.DrawString(font, String.Format("REVENUE", this.budget.upkeep), new Vector2(x, bar_height * 4 + y), Color.Black); |
|
105 | batch.DrawString(font, String.Format("Subsidy................${0:}....${1:}", this.budget.subsidy, this.previous_budget.subsidy), new Vector2(x, bar_height * 5 + y), Color.Black); |
|
105 | batch.DrawString(font, String.Format("Subsidy................${0:}....${1:}", this.budget.subsidy, this.previous_budget.subsidy), new Vector2(x, bar_height * 5 + y), Color.Black); |
|
106 | batch.DrawString(font, String.Format("Contracts..............${0:}....${1:}", this.budget.contracts, this.previous_budget.contracts), new Vector2(x, bar_height * 6 + y), Color.Black); |
|
106 | batch.DrawString(font, String.Format("Contracts..............${0:}....${1:}", this.budget.contracts, this.previous_budget.contracts), new Vector2(x, bar_height * 6 + y), Color.Black); |
|
|
107 | batch.DrawString(font, String.Format("Misc...................${0:}....${1:}", this.budget.misc, this.previous_budget.misc), new Vector2(x, bar_height * 7 + y), Color.Black); | ||
|
107 |
|
108 | ||
|
108 |
batch.DrawString(font, String.Format("EXPENSES", this.budget.upkeep), new Vector2(x, bar_height * |
|
109 | batch.DrawString(font, String.Format("EXPENSES", this.budget.upkeep), new Vector2(x, bar_height * 10 + y), Color.Black); |
|
109 |
batch.DrawString(font, String.Format("Upkeep.................${0:}....${1:}", this.budget.upkeep, this.previous_budget.upkeep), new Vector2(x, bar_height * 1 |
|
110 | batch.DrawString(font, String.Format("Upkeep.................${0:}....${1:}", this.budget.upkeep, this.previous_budget.upkeep), new Vector2(x, bar_height * 11 + y), Color.Black); |
|
110 |
batch.DrawString(font, String.Format("Tree Planting. |
|
111 | batch.DrawString(font, String.Format("Tree Planting.1........${0:}....${1:}", this.budget.tree_planting, this.previous_budget.tree_planting), new Vector2(x, bar_height * 12 + y), Color.Black); |
|
111 |
batch.DrawString(font, String.Format("Tree Clearing..........${0:}....${1:}", this.budget.tree_clearing, this.previous_budget.tree_clearing), new Vector2(x, bar_height * 1 |
|
112 | batch.DrawString(font, String.Format("Tree Clearing..........${0:}....${1:}", this.budget.tree_clearing, this.previous_budget.tree_clearing), new Vector2(x, bar_height * 13 + y), Color.Black); |
|
112 |
batch.DrawString(font, String.Format("Enforcement............${0:}....${1:}", this.budget.enforcement, this.previous_budget.enforcement), new Vector2(x, bar_height * 1 |
|
113 | batch.DrawString(font, String.Format("Enforcement............${0:}....${1:}", this.budget.enforcement, this.previous_budget.enforcement), new Vector2(x, bar_height * 14 + y), Color.Black); |
|
113 |
|
114 | ||
|
114 | Color cashflow_color = Color.Black; |
|
115 | Color cashflow_color = Color.Black; |
|
115 | if (this.budget.cashflow < 0) { |
|
116 | if (this.budget.cashflow < 0) { |
@@ -120,8 +121,8 | |||||
|
120 | final_color = Color.Red; |
|
121 | final_color = Color.Red; |
|
121 | } |
|
122 | } |
|
122 |
|
123 | ||
|
123 |
batch.DrawString(font, String.Format("Cashflow.............${0:}....${1:}", this.budget.cashflow, this.previous_budget.cashflow), new Vector2(x, bar_height * 1 |
|
124 | batch.DrawString(font, String.Format("Cashflow.............${0:}....${1:}", this.budget.cashflow, this.previous_budget.cashflow), new Vector2(x, bar_height * 16 + y), cashflow_color); |
|
124 |
batch.DrawString(font, String.Format("Ending Funds.........${0:}....${1:}", this.budget.final_money, this.previous_budget.final_money), new Vector2(x, bar_height * 1 |
|
125 | batch.DrawString(font, String.Format("Ending Funds.........${0:}....${1:}", this.budget.final_money, this.previous_budget.final_money), new Vector2(x, bar_height * 17 + y), final_color); |
|
125 |
|
126 | ||
|
126 |
|
127 | ||
|
127 | FilledRectangle.drawFilledRectangle(batch, new Rectangle(50, 50, 50, 50), new Color (0, 0,0, 0), 0.99f); |
|
128 | FilledRectangle.drawFilledRectangle(batch, new Rectangle(50, 50, 50, 50), new Color (0, 0,0, 0), 0.99f); |
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