Description:
Update TODO with new ideas.
Commit status:
[Not Reviewed]
References:
Comments:
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r550:fcc9e476d79c -

@@ -37,6 +37,9
37 - Add basic age simulation
37 - Add basic age simulation
38 - Add water @milestone(6: Trees and Tiles)
38 - Add water @milestone(6: Trees and Tiles)
39 - Biodiversity @maybe @milestone(6: Trees and Tiles)
39 - Biodiversity @maybe @milestone(6: Trees and Tiles)
40 - Tree Types
41 - Grass?
42 - Biodiversity score?
40 - Research agreements @maybe
43 - Research agreements @maybe
41 - Forest rangers allocatable as law enforcement? @maybe
44 - Forest rangers allocatable as law enforcement? @maybe
42 Have to think about thematic implications
45 Have to think about thematic implications
@@ -44,6 +47,11
44 Seems like a good way to get started?
47 Seems like a good way to get started?
45 Reduces cost of vandalism repair?
48 Reduces cost of vandalism repair?
46 - Sell Firewood?
49 - Sell Firewood?
50 - Preserve
51 - Add preserve tool
52 - Add bulldozer
53 -
54 -
47 Staff:
55 Staff:
48 - Ranger staffing? @maybe @milestone(1: Basic Money)
56 - Ranger staffing? @maybe @milestone(1: Basic Money)
49 - Staffing window
57 - Staffing window
@@ -145,6 +153,13
145 - Save
153 - Save
146 - Save & Quit
154 - Save & Quit
147
155
156 Music and Audio:
157 Sound Effects:
158 - Generic click sound (push button)
159 - Cheer/boo crowd sound effect
160 This is a borderline easter egg and a reference to SimCity
161 - Explosion effect (for bulldozer)
162
148 Other features:
163 Other features:
149 Accessibility:
164 Accessibility:
150 - Verify contrast
165 - Verify contrast
@@ -193,6 +208,9
193 - Ingame Menu @done(2021-06-22)
208 - Ingame Menu @done(2021-06-22)
194 - Main Menu
209 - Main Menu
195 Simulation:
210 Simulation:
211 - Can keep playing after losing if you don't acknowledge the loss in the
212 - Create preemption/priority system
213 Have to decide whether to have two levels: normal/preempting or a series of priorities
196 - Expired areas can't be reused. @done(2021-08-07)
214 - Expired areas can't be reused. @done(2021-08-07)
197 Dialog:
215 Dialog:
198 - Dialogs don't appear after
216 - Dialogs don't appear after
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