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Commit Description:
Fix issue with simulation....
Commit Description:
Fix issue with simulation. Previously, if there was more than one tick being advanced at once, it would overshoot how many ticks it covered. So if it was covering 5 ticks and each tick happens every 100 units, rather than recording that it had simulated through t= 500, it would increase the cumulative time for each tick, recording that it had simulated through t=2500. Add error message, too.
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FNA/abi/Makefile
38 lines | 1.1 KiB | text/x-makefile | MakefileLexer
# Makefile for FNA ABI Compatibility Files
# Written by Ethan "flibitijibibo" Lee
all: Microsoft.Xna.Framework Game Graphics GamerServices Graphics Input.Touch Net Storage Video Xact
Microsoft.Xna.Framework: fnacopy
mcs Microsoft.Xna.Framework.cs -target:library -r:FNA.dll
Game: fnacopy
mcs Microsoft.Xna.Framework.Game.cs -target:library -r:FNA.dll -r:FNA.NetStub.dll
GamerServices: fnacopy
mcs Microsoft.Xna.Framework.GamerServices.cs -target:library -r:FNA.dll -r:FNA.NetStub.dll
Graphics: fnacopy
mcs Microsoft.Xna.Framework.Graphics.cs -target:library -r:FNA.dll
Input.Touch: fnacopy
mcs Microsoft.Xna.Framework.Input.Touch.cs -target:library -r:FNA.dll
Net: fnacopy
mcs Microsoft.Xna.Framework.Net.cs -target:library -r:FNA.dll -r:FNA.NetStub.dll
Storage: fnacopy
mcs Microsoft.Xna.Framework.Storage.cs -target:library -r:FNA.dll
Video: fnacopy
mcs Microsoft.Xna.Framework.Video.cs -target:library -r:FNA.dll
Xact: fnacopy
mcs Microsoft.Xna.Framework.Xact.cs -target:library -r:FNA.dll
fnacopy: clean
cp ../bin/Debug/FNA.dll .
cp ../../FNA.NetStub/bin/Debug/FNA.NetStub.dll .
clean:
rm -f *.dll